Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
A jam submission

Finding NeuroView game page

Embark on a colorful journey to find Neuro
Submitted by Vaza (@Vazalemma) — 8 minutes, 27 seconds before the deadline
Add to collection

Play game

Finding Neuro's itch.io page

Results

CriteriaRankScore*Raw Score
Theme#34.2694.269
Overall#153.7153.715
Fun#183.8463.846
Audio#273.4623.462
Visuals#293.8463.846
Innovation#523.1543.154

Ranked from 30 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Does your game contain AI-generated content?
Nope

Leave a comment

Log in with itch.io to leave a comment.

Comments

Viewing comments 26 to 7 of 26 · Next page · Last page
Submitted

I wish everything was read with vedals voice.

This game has no right to be this good lol

Also yeah, I had to use the well after reading the warning.

Submitted(+1)

I got a hug. A cool game, nice graphics. 
The boss was hard to to shoot at.
I may or may not have started breaking all of the crystals during camilas section without paying attention to anything else.

Submitted

Very sweet story, I liked it

During boss fight the hitboxes felt off and bullets were too small, but it was fun anyway

Submitted

Really fun and polished game, impressive! Liked the dialogs, the variety of game styles, and the final boss fight.

Now on the legal side though, while every music and sound effect seems to be credited, they are copyrighted, which may or may not be against the Rules.

Submitted(+1)

Ah yes, the legendary Anny Well game.

It ended up being unexpectedly cozy, the final fight was unexpectedly entertaining and didn't make impatiently leave the game, and now I really want Vedal to play this so we get to hear the final monologue narrated by him personally :)

Developer

"The legendary Anny Well game" lmfao I love this subtitle xd  I'm glad you enjoyed, and I hope Vedal will narrate it as well ^^

Submitted(+1)

The Evil Neuro boss fight was fun (though Evil's hitbox was a little strange), and I kind of wish I could have retried the race with Filian. I'm curious if I can win now I know the layout, just not enough to replay up to that point

Developer

Once the patch is out, you can retry! There's lots of extra/alternate dialogue you might have missed, including the crystal minigame, and the hitbox (along with many other things) will also be fixed ^^

Submitted(+1)

I really enjoyed it... the ending was great too. Highly recommend

Submitted(+1)

Cool gamemaker game! Sadly I didn't finish the game, because I forgot that you are not supposed to interact with well and got softlock.  But it was fun nevertheless. Good job!

Developer

Please do finish the game, maybe later (after patch?) if not now. I promise the ending sequence of this story-driven game will be worth it ^^

Submitted(+1)

Quite impressive game.

One point is that in the final fight Evil’s hitbox is too small and I can only shoot in 4 directions, which is kind of annoying.

Besides, the game contains quite a lot of Undertale references, such as F4 fullscreen button, king-sized bed and so on. By the way, I don’t think Camila fits Asriel’s voice, I guess Undyne’s is better.

Developer

I find it funny that of all the Undertale references you could have chosen, you picked two that have absolutely nothing to do with Undertale lmao. I also did think of 8-direction shooting, but I only had 4 facing directions and not enough time, so yeah...

Submitted(+1)

That felt really complete for a such a short game jam. Seems like you got through the story you wanted to tell in time.

Most of the minigames felt like distractions when I just wanted to continue the story. But I wasn't expecting there to be a battle at the end. The final boss was actually pretty fun to beat too. Good job!

Developer

I actually had this exact vision for a game boiling inside my head for months, but I just never started cuz I didn't think it'd be worth the time. But when the game jam started, and the theme literally matched my idea perfectly, I knew this was my calling. My goal never was to create any innovative gameplay, but to tell a fully fledged story, backed up by a colorful world. It was a very ambitious project, but I barely managed to finish it in time, and I'm glad you enjoyed it~~ ^^

Viewing comments 26 to 7 of 26 · Next page · Last page