Amazing atmosphere and really good take on the theme. One of the best games i've played so far. I had a bit similar idea when making my game with the diffrence being that in my game you can still interact with doors and such while having only one item. Really well done!
Play game
Amputated (48 hours Game Jam)'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Design | #759 | 3.347 | 4.000 |
Overall | #1051 | 3.307 | 3.952 |
Adherence to the Theme | #1088 | 3.466 | 4.143 |
Originality | #1249 | 3.108 | 3.714 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
This is as interesting as it is gloomy, it's a nice game, the main mechanic of having only one arm makes things really hard to get through but it really helps give us the panic the character must feel, nicely done !
I appear to have beaten it. However, the third monster just kinda disappeared. Also, I never figured out what "hold position" is for.
I think in addition to the positioning of the flashlight at the beginning, it would've helped to have a more complex arrangement of the obstacles before the first monster. I ended up learning the limits of the moving stuff mechanic while running from the monster. The ideas that you can only push from the back, can't pull, and can't push if there's another movable thing in the way were not obvious. In particular, the moment I realized I couldn't push a thing because another thing of the same orientation was blocking it was jarring, as that contextually makes no sense.
Art style is lovely! the little touches like the dripping blood really polish it off. One arm is a good match the the theme. I was never sure what I was supposed to be doing but I kinda liked it because it built the spooky atmosphere more!
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