Even if the game is not complete, the gameplay feels really good. I like to see unfinished projects, it’s what a jam is all about!
Good old times playing yoshi’s safari came into my mind while playing this.
Criteria | Rank | Score* | Raw Score |
Graphics | #118 | 3.727 | 3.727 |
Gameboy Soul | #138 | 3.727 | 3.727 |
Interpretation of the Secondary Theme | #145 | 3.727 | 3.727 |
Overall | #147 | 3.455 | 3.455 |
Soundtrack/SFX | #148 | 3.273 | 3.273 |
Gameplay | #220 | 2.818 | 2.818 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game match the theme?
It's a game boy-style shooting adventure in outer space!
Even if the game is not complete, the gameplay feels really good. I like to see unfinished projects, it’s what a jam is all about!
Good old times playing yoshi’s safari came into my mind while playing this.
its been a long time i havent played a shooter style like that, apreciate it.
Neat! I would have liked to use WASD instead of the arrow keys but pretty small thing. I liked the intro cut-scene, managed to make it look cool but still very gameboy-esque.
simple game, well executed. difficulty is a bit overtuned. couldn't survive very long.
The intro was sick! It reminded me of Wolf Child for the Amiga.
Awesome graphics, and for such limited tools and time, you got a lot of gameplay in.
Cool stuff!
Interesting and different idea for a gameboy-style game. I love, that you included a cutscene at the beginning. Reminds me of Link's Awakening.
It's really hard though. My highscore is 134. I couldn't get past that.
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