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A jam submission

The mystery of the crash of the green man on the blue planetView game page

You need to find a way off the planet!
Submitted by Pelmen_itch_io, Grisha+=K, Broomer, C_Quan, Luckyman23101 — 3 hours, 46 minutes before the deadline
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The mystery of the crash of the green man on the blue planet's itch.io page

Results

CriteriaRankScore*Raw Score
Music#1482.3722.462
Creativity#1602.8172.923
Art#1712.4462.538
Overall#1772.4022.492
Theme#1942.0752.154
Gameplay#1962.2982.385

Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted

The enemy designs look nice, the hitboxes on the spike enemies seem a bit scuffed though. I get why you have to turn around to aim the otherway but I feel like it should automatically turn when doing that

Submitted

It was uncomfortable to shoot without rotation, you always need to press A/D to rotate your character facing to enemies, it would be better if character was facing to the mouse. We really miss the healthbar and visual feedback. Coyote time would also be wonderful idea.


Overall, very nice entry, thank you for your submission!

Submitted

The aiming was a little finicky, since when you turn around, you don't shoot in the direction the player's looking. Besides that, a neet game concept!

Submitted

Really cool game, but i think character flipping while shooting wasn't really good, lol. Because of that i kept dying. but it was a nice game.

Submitted(+1)

Im amazed by how much content where you able to put in the game in such short amount of time, i played like 40 minutes but it got too hard for me, i noticed some things that i think would make the game a little easier

-Eliminate the shooting limitation, because if an enemy is above me im unable to do anything

-You cant shoot while running away

-Zoom out the camera to be able to se whats below and above me, there were a lot of blind jumps

-Increase life, i feel like a one hit kill is too much.

-Keep enemies dead, if i win a minigame having to deal with them is a lot

-Reduce hitboxes, there are times in which just the tip of the gun touching an enemy meant death

Developer

Thanks for the feedback! Yea, the game should definitely be a bit easier. We'll change it later.

Submitted (2 edits) (+1)

Just played your game and to be honest i'm a bit split :

Good points :
1. The minigames are fun 
2. I love the art and the atmosphere
3. The music is calming and cool
4. The head tilting :DDD

Very frustrating things :
1. The enemies are too many !!! Plus they pop from nowhere, which makes it impossible to predict
2. The hitboxes are waaaaay too big, especially the player one (see picture below, i genuinly died here)

3. The fact that you have to do all the way to the next minigame again when dying or losing to a minigame
4. After finishing a minigame, the dead enemies spawn again, which is extremely annoying

All in all, your game needs just a bit more balancing, but it's still quite good ! Keep it up mate ;)

Submitted(+1)

Only being able to shoot in front of you and only havind one live made it very hard. aside from that it was fun

Submitted(+1)

Weirdly off topic maybe, but I love the little headbobbing the player does. Art is different, but I like the style, very nice!

Submitted(+1)

Pretty good, but also pretty difficult lol

Submitted(+2)

I wish I could shoot behind me. Aside from that had fun

Submitted(+1)

It's very easy to die in the game. This is partly due to the fact that you can only shoot in the direction you are going, that is, you cannot run away and shoot back. Perhaps this complexity was the reason why I did not finish the game. But it looks good.

Submitted (1 edit) (+1)

art is cool! but there are many things to polish. in the beggining theres just a floating block there, and the shooting system is very cluncky(sorry if i didnt say that right) it bothers me that when the character flips the gun also flips when the mouse is on the other direction. the hitboxes are a little bit big for the player. sometimes when you jump over a spike, a liiittle bit of the player touches it because the hitbox isnt just right, but apart from that, cool idea! like the style and music. 

edit: oh, and other thing, i did not complete the game so i might be missing something but, i dont get where the theme 3... 2.. 1. is at. sorry if i missed it.

I enjoyed it! The art needs some polishing up but all in all, Well Done!

Developer(+1)

Thanks for the feedbadk!

You’re Welcome!