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A jam submission

3...2..1.!View game page

Simple platformer made for the IcoJam 2023
Submitted by Irenko (@Irenko85) — 1 day, 56 minutes before the deadline
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3...2..1.!'s itch.io page

Results

CriteriaRankScore*Raw Score
Theme#213.8793.879
Gameplay#303.7583.758
Overall#353.5273.527
Creativity#423.7583.758
Music#723.1213.121
Art#973.1213.121

Ranked from 33 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Viewing comments 32 to 21 of 32 · Next page · Last page
Submitted(+1)

Pretty cool game! Difficult and tricky but nice! 

Submitted(+1)

This was a very cool little game. I love how you implemented the there with the 3 abilities with the different timers, and the reminder at the bottom left was a nice touch for that. Artstyle was very cute and the music was good too. The trick with timing your abilities so you could switch to another one was a clever way to add challenge. 

I couldn't get past level 4, the timing for the jumps was just a little too tight. I kept getting tripped up on the part near the beginning where you have to switch from jump to speed because the height of the super jump puts you right in line with the crusher so you have to jump just right. I couldn't get past the part where you use invincibility to fall through a narrow tunnel of spikes and then activate it again before you hit the ground, couldn't time it to run out while I was still in the air and it was tricky getting back to that point to try again. Got blindsided a lot by new challenges, especially if it was something below me. Midlevel checkpoints would be much appreciated. Altogether, very nice job!

Developer

Thanks for the feedback! :). I really appreciate your comment.

I have been thinking about the checkpoints in the game and wanted to implement them with an easier difficulty mode than the existing one. However, I didn't delve much further into it.

Submitted(+1)

Great tutorial! I love that you immediately forced the player to repeatedly use the abilities in order to learn them. The only critique on my side would be that the theme you came up with is more in the lines of 1 2 3, instead of 3 2 1 and the key mappings shown on the UI are a bit counter-intuitive due to their reversed order. It works fine when you get used to it but yeah.
Overall cool idea, the game is very functional and the levels are clever! Good job!

Developer

Thanks for the feedback :)

Submitted(+2)

Loved the way you implemented the theme. Very creative game.

Submitted(+1)

I love what you have done with the music and sounds. They fit the style and feel of the game perfectly. It is also really nice how you implemented the theme and how unique it makes the game. Loved that! Great job!

Submitted(+1)

That was great! I'm surprised every level gets it's own song, I don't think any of the other jam games have done that, while the game was short the levels had a good length to them and the way you used the theme was great too! My only complaints are that the areas that disable a powerup should have a border to indicate how long you're gonna be without that power and that the last stage has an almost surprise bottom spike pit that can catch people off guard if they didn't look to the right at the start which feels a little cheap in my opinion. but overall pretty good platformer

Developer

Thanks for the feedback :), really appreciated

(+1)

Hard but fun! Well Done!

Submitted(+2)

This looks too peaceful to be this hard lol. Well done overall!

Submitted(+2)

Really good game especially for first jam! Only lack of visual effects for special powers. Some simple glow on legs for jump and speed, power shield, and it will be perfect) 

Submitted(+1)

Really good game especially for first jam! Only lack of visual effects for special powers. Some simple glow on legs for jump and speed, power shield, and it will be perfect) 

Submitted(+1)

Wow great game ! 

Submitted(+1)

This is a very interesting take, Well done!

But I just think that when you press a powerup, you dont know wich one you activate.

Sometimes I press the button and my brain just forget which finger did I just put down.

But other then that, Good Game!

Developer(+1)

Thank you for the feedback! The truth is that I thought about creating some indicator for the activated ability, but then I simply forgot XD

Viewing comments 32 to 21 of 32 · Next page · Last page