Great game! Very creative with the coal trying to reach the stove haha - The puzzles were nice although sometimes I did feel a little floaty and out of control with the controls and the blowers - still had a lot of fun - this is an awesome entry well done!
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Coal Story's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Music | #27 | 3.500 | 3.500 |
Creativity | #50 | 3.682 | 3.682 |
Overall | #81 | 3.218 | 3.218 |
Art | #81 | 3.227 | 3.227 |
Gameplay | #115 | 3.091 | 3.091 |
Theme | #147 | 2.591 | 2.591 |
Ranked from 22 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
It took me a minute to figure out where the tutorial was but after that it was a lot of fun to figure out the puzzles. Good job on creativity!
Not bad! I enjoy the game's artstyle, and was surprised to find out it was a mini golf game, something I haven't seen yet and is refreshing from the large amounts of puzzle games and platformers in the game jam (Which I am very guilty of adding to that count with my submission) however this game has a major bug related to the screen and I unable to get past level 3 because of it, when the game is not in full screen I barely see anything due to it being zoomed in on the top left corner, when full screen I can barely see the inventory and the bottom half is completely off screen with some things unable to be touched this is an issue in level 3 because the air blower simply cannot be picked up despite the airblower's handle being visible, like it's taunting me I really wish I could see more but I simply cannot beat level 3, atleast it controls well.
I loved this. The art, the music, the gameplay, the concept, the puzzles, all were stellar! It'd be nice if we could pick up and move items once we'd placed them if we needed to adjust them, but that's a minor thing and doesn't set you back much. A level select would be a nice addition. I forgot what the rotate controls were and had to replay the first couple levels. Also, what does the torch do other than make you move faster on sand? I couldn't figure that out.
The fullscreen mode is broken and I couldn't see the entire screen. Do you have a Window version?
I like the idea of the game. Sometimes the hitboxes felt a little unfair. Music and the art were nice. Overall, good job!
The game was still a bit buggy, but I still managed to play it. Nice game concept!
The game only works in full screen (Safari macOS) and the game over is buggy? the screen was black and nothing else :/
Otherwise, it’s a nice little game, and the music is very cool!
Although there were minor issues with screen formatting, i thought this a pretty unique and interesting concept with intriguing puzzle design
a few things i wished the game had are: when dying, placements aren't undone (so if you are only a little off from finishing a level, like rotating a blower slightly left, then u don't have to set it all up again and again), clearer explanation of what terrains do what and what items do what (i wasn't sure what the torch did until way later on in the game), visual explanation connecting the target button thing to unlocking the door
It was a good and unique game, Only problem was that without a tutorial, I couldn't really understand what to do and had to figure out how to rotate the objects myself. Either way, Good Job!
Fun puzzle game, here are some thoughts..
- I couldn't find how to rotate the items as I see you've done in the screenshots, some instructions would be nice.
- The game goes black if you fall into the water on the first level, it doesn't reload.
- I believe you've set the resolution too high, I usually do 1280x720 for WebGL games and then players can use the full screen button if they want to play in full screen.
Good job for such short game jam 👍
I think there is some problem with your resolution and stuff cuz when i go fullscreen some of the game is getting cut off.
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