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Enigma05

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A member registered Feb 11, 2019 Β· View creator page β†’

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thank u!!

thanks

maybe that was intentional game design by me (it was not)

cool concept...wish i was this rich lolsome suggestions:
-adding sounds and a satifysing pop animation to the move counter would improve the game feel a lot

-good ui will improve this (saw ur WIP pics ur doing great)

a bug i found
-i can just span spin in the middle of the money animation and it spins dont know if it does anything lol but that's a bug i found

yoo the visuals and feel are very good and i recognise the mixamo female character anyday lol...the game lags a bit on web and i didnt find any download links...
i played as much i i can and the deflect didnt work sometime maybe because the web version lags

so spinny....how did the wood cutter not feel dizzy?

cool game..good balancing and well polished but i dont see how this fits the theme

cool simulation....hope u make something out of this once your hand heals!!! 

simple yet dun!!great job...some more polish and this could feel really good
the mouse controls were inverted and weird i think but keyboard controls were great

close enough, welcome back Bennet Foddy.
Just a thing i noticed ur audio plays a bit late, In unity in audio import settings set it to "Stream Audio" or smth like that....i hard the hardest time solving the same problem in my game

wow...really fun game game and great voice acting...just one thing I encountered a bug where i paused the game and when i wanted to resume using Esc, it just closed the full-screen and the pause menu did not go away...(I'm playing on web)..ik u guys said to download and play but this can be fixed by simply adding a resume button to the pause screen

the first time you threw a block of text at me..i was like "i aint reading all that"...and then the blue notes at the bottom helped me lol....very serious game 0 riders launched...hope the ministry is happy with me and i get to keep the job

very unique and fun concepts. some points i would like to point out:
The shaders i think sometimes create a bug where there are full black faces preventing me for seeing the face
The cube rotation mechanic i felt if un intuitive or maybe it did not work for me (I played in web)..like i would click and and drag to rotate in a dir...sometimes it would rotate sometimes it would not and other times it would just do its own thing.

Things i liked:
Like some said artstyle was not coherent but i did not feel that...I thought with the shaders and all it felt good...not a noticeable thing
Game UI was very polished
Sound design was good

Like Ten Talls said there might a market for this on mobile....could very well be turned into a profitable game....looking forward to it!!

this was a unique take on the theme...i think more could be done with this idea with ur headlines shaping the public perception and that having consequences...

the minigames were fun!!...the art style has a certain charm to it... PURR-fect game!!

this feels like a full fledged game...the art, visuals and everything are all 10/10! my only nitpick would be that the web build has some resolution issues but that's Unity doing it's thing ig....nothing bad to say about the game itself...great job

well the shooting feels great...but i can just go for it and make it to the end.....i can see u spent a lot of time on polishing the shooting mechanic with how good it feels....great job!

thank you!!

thanks

love the artstyle....like other i was so confused on what to do after reaching the bus w=but i got it after reading the comments here....

cool meachanics but i found a bit hard to controls especially when it would bounce back after hitting the enemies...other than that....one last suggestion add a tutorial in game as people tend to not read the description of the game

the visuals are great and the gameplay is unique but im very confused on how to win....is there a strat or is it all luck cuz the table spins randomly and i have to guess when i should draw or am at the mercy of the scoundrel

one thing i learner for the jam is I like clicker, incremental type games...Your game was sooo addicting and the artyle and music was top notch. congrats

this game is extremely polish and visually very great...some feedback would be maybe mention that falling papers also hurt i was confused for the longest time how i am getting hurt even after dodging the attacks lo;

lol nice eater eggs....good job replicating windows...also am I using this PC as soon as i born..i put 2005 and the date was 2005..

Your kind words flatter me citizen!!

Thanks man...2017 never left for me 

yeah maybe i made the bike too slow. My past self thought it would be funny. Now i re thinking my decisions

Thank u!

glad to be of service

is this game really hard or am i just dumb..beat it after so many tries...got some funny moments in the process tho
look they kissing:


lol great game...loved the shinji endscreen...great name...great music...great art///great everything 10/10 for me

loved this game...very atmospheric..and emotional....the gears spining maybe represent the time flying by or you trying to remember stuff or maybe im just reading into this too much...just one nitpick....once the dialog is fully loaded and u dont skip by click u still need to double click to move to the next dialog instead of a single click

great gameplay loop....tho it was confusing at first what im supposed to do...in which order do i interact with stuff......maybe adda tutorial level first to counter this

need the patch this dev, too op:
Select Lightning (2) , stand at the top op the cauldron and hold space and click E. keep spinning the mouse while holding Space

Indeed my friend. I was robbed of my helicopter. I get a feeling i should not have trusted the Mr. Help guy

really interesting levels...and the game feels very nice to paly with all the sounds and effects...very polished great job

this was so cozy...cute art style and everything.....hard to believe u guys pulled this off in a week

really unique take on the theme. congrats on your first game...cant really think of anything i didnt like so im gonna leave it at that

(1 edit)

the controls and animations feel great...the art looks good.im a sucker for these type of hand drawn art. Some bugs i found:


-The minotaur attacks you once and then i think its position becomes equal to your position so it does not deal any more damage.
-If i just stand of the 2nd lvl the minotaur cant attack me..maybe penalise the player for doing this