This game feels very polished. For the second part, I was a bit confused. Since I got scores from getting hit I felt like the best strategy was to just stay still. Good work though!
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Duck hunt reversed's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #2043 | 3.321 | 3.321 |
Creativity | #2152 | 3.357 | 3.357 |
Overall | #2159 | 3.202 | 3.202 |
Enjoyment | #2333 | 2.929 | 2.929 |
Ranked from 28 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
First you hunt the ducks, then the roles get reversed and you become a hunted duck.
Did your team create the vast majority of the art during the 48 hours?
We used pre-existing art
Did your team create the vast majority of the music during the 48 hours?
We used pre-existing audio
Comments
The visuals are top notch and the game played very smoothly. I did like that there were effectively two minigames in this (you vs ai) and they both worked very well. It was also very easy to get the hang of the game!
nice work. I liked the visual, it was very clear what was going on. I feel like for this kind of game its important that the hitboxes feel fair and i think you did a good job at that. When you are the duck the game almost feels a bit bullet hell-esque, and my feedback would be to def play into that if you choose to continue updating this game. Congratulations on finishing the jam
So overall, I like your game. I think the 2 stages both last a bit too long to be fully enjoyable, 20-30 seconds feels like the sweet spot to me. Additionally, I think it would be more fun for the second stage to be a bit more populated instead of just the duck and the bullets, given how much there is to see on the first stage.
I would love to see how you update this game in the future, because the idea is very fun.
A fun take on the theme. as others have said the sound was little repetitive and grainy, but with tweaks it could be a great little arcade game. It's nice to see so many Godot games in this jam, its an engine I'm really enjoying learning.
I like the idea, but I think the timer is too long! If it was 30 seconds or less per "turn" it would be way more enjoyable!
Very cool, I could definitely see this as some sort of multiplayer game switching players from duck to shooter and vice versa.
Love it ! Maybe a penalty for missing the shots would have been good since i just found myself always clicking . Also it wasnt clear you can move when the ai is shooting at you . apart from that its great .
Actually a good idea and realisation! I really enjoyed by this game! A little music and it would be perfect
I like the idea of swapping roles between being the shooter and the duck, but I think the rounds go on for a bit too long. Maybe something like 30 seconds would be better? For the shooting part it felt like an alright length but it feels kind of long when you're just running from AI gunfire.
I also liked the visuals; good choice of assets there, but the gunshot sound is really grainy on my end and gets annoying pretty fast. But overall it was still fun!
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