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A member registered Jan 06, 2020 · View creator page →

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Sorry! Fixed the link on the main page! Thanks for the heads up

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10/10 IGN
interesting comentary on the game development process

This game is genuinely brilliant, you, yourself without any encouragement from the game try to ruin nature to progress. There is a fallen city in the middle and the implications of that should sway you to be more mindful of nature but we are so programmed to build more and more.

This game is a resource management / tycoon game, but instead of trying to build more for people, you learn to build less for nature and to just be happy with what you already have on your map and to not fight nature but to live in perfect equalibrium.


thats respectable, good luck on your other projects! I will be sure to check them out :3

Thought this was a super cute idea, and I miss it a lot ;-;

It looks like you ran into the same issue I did o~o 

here is the soluition if you are still looking for it:

dont be afraid to screenshot

I thought the game was called Warf or Family and I was waiting for Warf

Hello I might need your help on a couple lines if you are up for it! Not  there yet to send lines now but hmu on Sano#3353 on discord :)

w h o l e s o m e

I was thinking the same thing, and i couldn't find the music anywhere so i decided to just export it myself! here is a copy <3

Now this is an indie game. The mechanics were simple but fun, and the story actually got me invested. I played it all in one sitting (around 4 hours) which isnt like me at all, I had so much fun with this game, and honestly its a diamond in the rough. I would love to talk to/listen to this AP thomas guy about game design, looking foward to that in the future.

This was a trip. On windows 7 there is a glitch were the moving screen causes ghost screens that just stays there on the screen until you highlight them. I like to think this was intenional. I found it very cool

I sent this game to my friend, decided to edit him getting the scared asf

edited it down to all the funny moments.

7mins long

Every thought about porting this to be able to be used along side unity? Any thoughts? Its using JFrame im pretty sure but im also sure it would be possible(?) im not quite sure to be completely honest. However a easy to use version that can be used in unity would be nice to have.

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Very cool! Easy to understand, but hard to master! As a lover of Galaga this made me nostalgic. Overall, very fun game, and I will be sure to keep playing it!