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A jam submission

Adventure of Sir RobinView game page

A cluttered adventure
Submitted by Sanokei — 1 hour, 58 minutes before the deadline
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Adventure of Sir Robin's itch.io page

Results

CriteriaRankScore*Raw Score
Creativity#6933.8834.308
Overall#11193.5823.974
Presentation#12543.6754.077
Enjoyment#16643.1903.538

Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
You play as the adventures Magic Bag item, instead of the adventurer themselves

Did your team create the vast majority of the art during the 48 hours?

No

We used pre-existing art

Did your team create the vast majority of the music during the 48 hours?

No

We used pre-existing audio

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Comments

Submitted(+1)

Nice concept, I could really see this as a DS/3DS game!

Developer(+1)

Yessss omg i didnt even think about that, but the two screens was right infront of me, thats so clever! 

I have another idea of using streamed render textures to play a jackbox type game that uses your phoone as a controller like a switch. Im realizing now thats alos like a DS lol

Submitted

I was thinking it was kinda adventure game, and great twist!
it was an enjoyable experience to be a magical bag :)

Developer(+1)

Im glad you liked being a bag :3

Submitted(+1)

Really nice gameplay. It was awesome to see the screen transition from 2D screen to a 3D world. Seems like you had to make 2 separate mechanics/games in this project and it's so cool. Dialogue and story telling was nice as well. Really good job for a 48hr project.

Developer

Yeah, so its actually two seperate sections where a 3d map is captured onto a render texture and then in another space a camera is looking at that with the UI elements, which AGAIN is another render texture. You can check out how its done here if you like: https://github.com/Sanokei/AdventureOfSirRobin

The dialogue system was really important to me to get the feel right, I really wanted to do voice over and have the music be part acapella like the adventure line song from stanley parable:


But I ran out of time :c


I am very pleased with how much I got done in a little over a day and a half. I pulled an all nighter to get it done, and I ruined my sleeping schedule and dont regret it one bit xd 

Submitted(+1)

Loved the look up to see what Robin was doing mechanic. Really neat idea. 

Developer

Thank you! It felt a little voyeristic but ig thats part of the design XD
I really enjoied your game so im really happy to see you tried out mine! Thank you again!

Submitted

Cool idea and fun gameplay!

The writing was also good :)

Developer(+1)

Thank you :3

Great reveal and comedic timing!

Developer

Thank you! I really love the comedy writing of William Pugh and took some inspiration from him. He has a great GDC talk if you are interested 

Submitted (1 edit)

I honestly enjoyed this playthrough quite a lot!
the Idea is quite unique, the first I see of this kind actually, so kudos on your creativity!
such a concept really has a lot of potential for gameplay,
the execution was quite nice, the game plays well and controls are rigid too, overall I like the concept and the gameplay loop,

I appreciate the narrative and the dialogue too! it actually gives depth to the an otherwise short game so well done there too, a plot really puts everything in context,
visually, the game looks stellar, I like the sprites a lot, and the choice of the color palette, I noticed that the environment is kinda 3D (or maybe not? not sure) thus it gives a sense of depth to the game, this really makes the playing experience pleasing to the eyes,

overall this a solid entry, I appreciate the addition of UI work too, to realize a game of this scale in such a short timeframe is truly applaudable! well done!

other than the fact that the game size north of 300mb's which really discourages people to play,
the game was a fun experience, I appreciate such a unique Idea being executed this well, great work!

Developer

Thank you so much for taking the time to download and play the game.

Your words are very kind.

The unique idea was actually not orignally mine. Theres a game called Wilmot's Warehouse where I took a lot of inspiration.

The game is 3D but uses a render texture that scales down the view to make it look pixelated, which can be seen in a lot of games like A short Hike, Backbone, TimeOut.

The size of the game is not what I expected it to be, I used a lot of models and I believe that is what made the file big.

Thank you again, for playing!

Submitted(+1)

I am suprised when the camera moves down into this magic bag, and I realized that I am a spirit in that magic device. That made me really love the idea.

Great job! Hope you'll make a complete game from this after the jam.

Developer(+1)

Thank you! That pan downwards was definitely an integral part of the feel and I'm so glad it was mentioned T^T 

Thank you for taking the time to check out my game, I really appreciate it!

(+1)

My favorite one so far! Funny and extremely engaging! Only thing missing is a quit button.

Developer

Thank you, that's so nice! I have seen so many creative submitions this jam and so many have great ideas, you give me too much credit!!! 

The UI was lacking as I really ran out of time, which also reflects on the gameplay, but I am sure to add more once the competition is done~

Submitted(+1)

Love it! Very unique.

Developer(+1)

Thank you!