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A jam submission

MonsterView game page

They call you a monster. But who is the monster, really? A study in perspective. What is it like to be the AI?
Submitted by plexsoup (@plexsoup) — 36 minutes, 6 seconds before the deadline
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Monster's itch.io page

Results

CriteriaRankScore*Raw Score
Originality#24.1114.111
Controls#223.0003.000
Audio#252.8892.889
Overall#292.9052.905
Fun#292.8332.833
Accessibility#292.5002.500
Theme#372.9442.944
Graphics#502.0562.056

Ranked from 18 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Godot Version
4.0.2

Wildcards Used
N/A

Game Description
Just a short game made in about a day.

How does your game tie into the theme?
They call you a monster, but who is the monster, really?

Source(s)
N/A

Discord Username(s)
plexsoup

Participation Level (GWJ Only)
maybe 8?

My game has an export for Linux, Windows, & Mac and/or is playable through HTML5

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Comments

Submitted(+1)

“Answer my question!”

Developer

"I'm sorry, but I prefer not to continue this conversation. I'm still learning, so I appreciate your understanding and patience" - Bing Chat

Submitted(+1)

I'll be shocked if this doesn't make 1st in audio! In all seriousness, I loved playing around with the noises when swiping across the buttons.

At first I didn't understand the objective. The question I asked myself most when I first played was: "What is gov.org?" I didn't find the more detailed instructions in the pause menu until my second playthrough.

Instantly, however, I knew how to move, and interact with the mouths - even the text puzzles were pretty intuitive.

After about 3-5 min I had realized I needed to sit on a node, so I parked myself on twitter.com grabbed a L shape block. I scooped all the mouths together and held them offscreen to win!

I had a surprising amount of fun with this silly project. All in all, really amazing stuff for only a single day!

Keep making games!

Developer(+1)

Thanks for playing, James. Glad you enjoyed it.

Submitted(+2)

It was a bit trippy, which I thought was perfect for the story. Gave a nice 60s sci-fi movie feel. In the end I took the straight-edge piece and scooped them offscreen while downloaded all their Netflix viewing habits.

Developer(+1)

Awesome! Glad you found an effective strategy so you could watch Netflix in peace.

(+2)

Very neat story. I included it in my compilation video series for the Godot Wild Jam #56, if you’d like to check it out. :)

Developer

Thanks for playing! You do the community a great service. Subbed

Submitted(+1)

Interesting concept, I love the writing. Didn't understand what to do at first but I got it when I hit escape. It really has a surreal vibe to it.

Submitted(+2)

I am not smart enough for this game.

Developer(+1)

Sorry. I didn't intend for it to be some inaccessible high-brow thing. I hate those games.

I guess I got carried away trying to figure out "What is it like to Be ChatGPT?"

Thanks for the feedback! Next time: simpler game, better user feedback, more clear goals for players.

Submitted(+2)

This was pretty fun! I had some issues figuring out what to do, but once I realised I could scoop all the mouths up with a block and keep them away (ew, human interaction) I nailed it!

Well done!

Developer

IKR! 

I like to build a little fort around the wikipedia network node and drink from it while the humans chatter outside the walls.

Submitted (1 edit) (+3)

The whispering got me so good 😭 11/10 voice acting
Great submission!


In terms of feedback, I'd also suggest the ability to re-pick blocks up again.

Developer (1 edit)

Thanks for the kind words about the very rushed VA.

Yeah. Blocks should have been more adjustable. Thanks for playing!

Submitted (1 edit) (+2)

I had a lot of fun moving around the blocks, wish I could move them again after dropping them.

Great submission!

Submitted(+1)

The combination of the intermittent synths, the constant whispering, and general lack of direction on what to do genuinely made me feel like I was having a schizophrenic episode. Great job!