Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
A jam submission

Project HadesView game page

Souls, I summon thee.
Submitted by AYESDIE, satus — 32 minutes, 43 seconds before the deadline
Add to collection

Play game

Project Hades's itch.io page

Results

CriteriaRankScore*Raw Score
Theme#83.6563.818
Controls#92.6982.818
Audio#112.7852.909
Originality#113.3073.455
Overall#113.0033.136
Fun#132.3502.455
Graphics#143.2203.364

Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Godot version
3.1

Game description
This is a game where we have to decide the fate of souls based on their Karma, and have to do the job of Thanatos, the hand of death.

Controls
Just a mouse is enough to play this game.

Discord username
ayesdie#6466, satus#6287 and Neferpitou#4293

Participation level
First

Leave a comment

Log in with itch.io to leave a comment.

Comments

Submitted(+1)

A cool game with an interesting setting. I did not exactly knew what decisions was expected (i ve chosen the neutral option most time, it is hard to do Thanatos job, i did not won the game). Great art and the music is also nice.

Submitted(+1)

Heya, Love the music and gameplay, it's a good fresh take on the Underworld theme. It's relaxing and fun game to play, the spirit, the story and the comment they make, make me smile or chuckle. Nice work.

Developer

Thank you for trying our game. It was our first ever project on Godot and we were probably not prepared that much. However, hearing that you had fun playing really makes my day ^^.

Running on Linux, I can't progress further in the game after clicking the OK thing in the initial dialoque. :(

Developer

Sorry, we only tested the game on Windows.

(+2)

I can't seem to progress in this game. Once I clicked "OK, I think I get it" the game just shows an empty dialog box and the game stops responding to anything. Here's console output if it would help:

ERROR: get_as_text: Condition ' !f ' is true. returned: String()
   At: core/bind/core_bind.cpp:1755.
SCRIPT ERROR: SoulLoader.load_game_data: Invalid call. Nonexistent function 'get' in base 'Nil'.
   At: res://script/soul_loader.gdc:12.
SCRIPT ERROR: SouldGenerator._init: Invalid get index 'firstnames' (on base: 'Nil').
   At: res://script/soul_generator.gdc:13.
ERROR: get_node: Node not found: visibility_tween
   At: scene/main/node.cpp:1382.
Dialog window ready
ERROR: get_node: Node not found: MarginContainer/PanelContainer/MarginContainer/container/dialog_entry_label
   At: scene/main/node.cpp:1382.
ERROR: get_node: Node not found: MarginContainer/PanelContainer/MarginContainer/container
At: scene/main/node.cpp:1382. <...these two errors repeat for 6 more times...>
spawning soul
SCRIPT ERROR: SouldGenerator.generate: Division By Zero in operator '%'.
   At: res://script/soul_generator.gdc:28.
SCRIPT ERROR: init: Invalid get index 'firstname' (on base: 'Nil').
   At: res://script/soul.gdc:19.
SCRIPT ERROR: spawn_soul: Invalid get index 'karma' (on base: 'Nil').
   At: res://script/court_scene.gdc:75.
SCRIPT ERROR: spawn_soul: Invalid get index 'firstname' (on base: 'Nil').
   At: res://script/game_scene.gdc:102.
Name: Null Null
SCRIPT ERROR: info: Invalid get index 'date' (on base: 'Nil').
   At: res://script/soul.gdc:50.
ERROR: ~List: Condition ' _first != __null ' is true.
   At: ./core/self_list.h:111.
<...this error repeats for 2 more times...>

Content in angular brackets are added by me to keep the post reasonably short.

Developer (1 edit)

Thanks for reporting. What system did you run it on?


The bug should be fixed now.

It's not.

On Arch Linux.

Developer

Sorry, that's unfortunate. I'll test it on Linux and try to fix it.

(+1)

Interesting take on the theme! I had fun playing it! Windows version works without any problems. I don't agree with the win conditions though, I seem to have lost the game for sending whiny Fortnite and Minecraft players to hell? Also people seem to die under the exact circumstances a lot. :P I refuse to make different decisions just to win the game so I guess I will never know what happens when you win, care to reveal the secret to me? :)

Developer(+1)

Thanks! There's certanly a room for improvement with the conent. Nothing special happens when you win, you just see a different message )

Developer(+1)

Thanks for trying our game. Heh, the secret to win, balanced, as everything should be.

Submitted

Cant seem to get any of the controls working. Keep just freezing after a long narrative prompt :/

Developer (1 edit)

Hi, thanks for play this. Since this was our first Godot project, there are possibilities that there may be bugs which we were not able to encounter. However, I would like to ask/tell you several things. 

  • The narrative box can be scrolled.
  • The long narrative box needs to be scrolled to click on proceed down there. 
  • We have not implemented any support for controllers/keyboard. So as of now, you can only play with a mouse. 


So I think once you click on `OK, I think I get it`, the game should start working.

However, if it does not, please let me know. I would love to work fixing in it and all the other issues that came while exporting the game. And apologies since it was our first project on Godot. 

Also letting us know the OS you tried it on would help.

Submitted

Heyo.

I got that much of the narrative prompt, and clicked on everything my first time around.

Problem is, the game just freezes up after the narrative prompt shrinks down, and I cant seem to do anything.

OS: Linux (specifically, Ubuntu 18.04)