What a wall of text. x.X
The RPG Maker is the only programm I've intensively used for game creation, so I can't compare it to any other programm. Sorry.
I can tell from your long motivation speech that you're really serious about liking the game and wanting to be part of the development but sadly I still have to decline. As mentioned before the mapping and normal eventing is simply something I want to take care of myself.
I don't think a single thread for all problems is needed. If people would name their threads proper (which they don't), others with the same issue would see and find solutions for that problems faster. And people already help out when they can. If you want a faster answers and more communication with other players, the best place to go would be our discord: https://discord.gg/A79WrBq
I'll post the link on the main page of the game as well.
I want to advertise the game so that more people can find it obviously. :D
Not everyone looking for a game like Renryuu knows itch or gamejolt or the other pages I posted the game at. Therefore posting it or advertising it in more places makes it easier and more likely for people to find the game.
More players means more support (hopefully), which I don't put in my own pocket. Instead I use it all to hire more or better artists, or potentially to affort custom music, sound effects or other nice stuff like that later to improve the overall quality of the game.
The original goal was to become a full time developer and earn my living with game creation. But the support from patreon is sometimes not even enough to cover my expenses for CG artists, so I'm still no where near that goal. That's why my highest priority right now is simply to keep going to finish this game in the best possible shape one day.
I like patreon and the rewards since it allows me to give back something to people that support the game. It just feels like I can return a bit of the favor and love given to me by these people. And it's not like they buy ownership of the game and can tell me what to do, there is no need to worry that they have any "control" of my work. While many parts of the game were affected by feedback of players, I never made a decision just because the person asking for it was a patron.
It sounds as if you're very ambitious. That's good but can also cause you headaches when things don't work out as "perfect" as you want them to be. ^^ Part of why I suggest starting with a small project by yourself is so that you run into problems. Then you figure out how to solve them and learn new ways to use features the engine offers, or where to search for help. Especially if you have no experience yet it's a great (and hopefully enjoyable) task to make a simple game on your own and make your first steps into this world of development. That's also how you can figure out if you're really enjoying it enough to keep going and stay motivated over a long time to finish a project. I've seen a lot of people with ideas starting to make a game with good concept but then never finishing it since they couldn't keep it up for long. Some people also confuse the joy the have while playing with joy for creating their own game. Don't be mistaken, creating a game is work. It can be tiring or boring at times, but that's what you have to get through when you want to create something. ^^
I sincerely wish you the very best, and I hope you won't be mad at me for refusing your well-meant proposal. ^^