I love the 3d models and animation. I like have you make turn based fight with some upgrades. I miss the music and sound effects. Good job :)
Play Skelly
Skelly's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #18 | 3.900 | 3.900 |
Enjoyment | #38 | 3.000 | 3.000 |
Overall | #49 | 3.100 | 3.100 |
Concept | #59 | 3.050 | 3.050 |
Use of the Limitation | #78 | 2.450 | 2.450 |
Ranked from 20 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
2 - Saschanian and The Homie
Software used
Unity, Blender, Gimp, MuseScore
Use of the limitation
The only way for Skelly to progress is to climb the tower.
Cookies eaten
Around 3
Comments
Yoo this is amazing!
I love the animations and the art style.
Also the concept overall was well implemented!
It was fun, for a small amount of time with this context is already great man. The assets looks nice and ui too. I like the loading animation too where you go inside the coffin. Some ambiance and a few ui sfx will make the game stand more. Good game man!
It was fun, for a small amount of time with this context is already great man. The assets looks nice and ui too. I like the loading animation too where you go inside the coffin. Some ambiance and a few ui sfx will make the game stand more. Good game man!
The gameplay was fun, but there was a bug where after using the "Head: 3 damage to the enemy, 2 damage to self, for 2 stamina," a few times, I was invincible with 0 health. This might not be the root of the problem, but it was what I was doing when I noticed I had no health and was still alive. This game had some cool art but could have used some music or something to fill in the large gaps of silence between attacks. Other than that good submission, with some work, this game could become something really fun!
I loved the graphisms and the levels up between the floors! The low accuracy was a bit frustrating sometimes, but I loved the game overall. Nice job!
like the art of the game to bad you can't lose health I seemed to be at -28 health from floor 2 onward
that is as far as I got. Was stuck in a battle with nothing to fight got to love stupid bugs in game some times. But good work on to you and your teammate.
Love the low poly style especially the opening animation of the coffin opening. I did run into a bug where all the enemies were dead but for some reason I didn't advance and was stuck fighting against seemingly invisible enemies.
But otherwise a game with a nice style and very easy to understand mechanics
Loved the animation. Specially the head spinning of the skeleton.
A little sad about the bugs. If you fix it after or during the jam let me know. I would love to give it another run.
Apart from that great job, Keep up the Good Work!!
May be my computer, but did the game have audio?
I´m currently trying really hard to iron those few bugs out but just can´t seem to find the problem. The game does have audio, it was probably muted in the Web version though. You can find an audio slider in the bottom right of the main menu. Sadly we didn´t have time to implement music, though sound effects for attacks are in the game.
Fun game, the battle style kinda reminds of Super Mario RPG. Cool visuals as well! Other than what you already know (the being unable to die thing) , it would be cool to have more visual feedback for the hits.
One thing I particularly love is the skeleton's head spin.
I really like the graphics and the idea of this game. I wasn't able to fully appreciate the gameplay because of the health bug but I can see that a lot of thought went into it. Nice game overall, look forward to trying the updated version!
I love the art style, straight rune scaping it up. Fun game overall, mine was bugged that I couldn't die but I see you're aware of that already. Only thing that's missing is a little music
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