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darqwerful

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A member registered May 13, 2019 · View creator page →

Creator of

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Thank you so much, I’m really glad you liked it! :D

I can’t believe I missed that solution, haha! Thanks for letting me know, I’ll fix it in an update soon.

Thank you so much! I’m really glad you enjoyed the game and especially the hard puzzles! :D

I wouldn’t want to embarrass her by revealing her secret but let’s just say that eating 16 cans of peaches and hiking are not the best combo.

Excellent game! There’s a surprising amount of depth in the puzzles and story for a jam game. I really enjoyed taking my time to get all the photos the right away even though the three photo verification system did tempt me to try and brute force some of the last ones.

Just an idea but maybe after a point you can increase the number of correct photos required to get a verification, so that players stick to finding clues instead of brute forcing. The last photos were some of the most rewarding puzzles of the game.

Very well done! I’d definitely play a bigger version of the game.

You pretty much solved it!

Big Spoiler! The first time the guy on the right talks to you, he asks you to give unmar oranges in exchange for finmar apples. So if you count the total number of oranges that you gave him, you'll get unmar = 8. And then unpol = 0 by elimination.

Thanks for playing!

Thank you so much for playing and the kind words! It really made my day! :)

Oh I think I understand exactly how you’re getting the above numbers and I think a lot of other players may be having the same problem too.

Almondish is kind of a bare-bones language and you may run into trouble if you try to add proper English grammar to your translation.

Every word has exactly one meaning so when translating, you should use exactly the same interpretation everywhere.

BIG SPOILER If you think pak means "gave" then every instance of the word pak must mean "gave" (and not any other form of the word). Try finding a word for pak that fits all 3 instances well.

Hope this helps!

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The game saves your progress so you don’t need to worry about that.

spoiler You can actually figure out unpol's meaning by elimination. Are you sure you got all the other numbers?

Wow, I’m so happy you’re enjoying these games! Thank you so much for playing them all!

There is a way to get all the numbers but you’ll need to understand Almondish first. Every word they say has a meaning, and you can deduce it by their reactions to different objects that you give them. Also pay attention to any overlap in words being said by different people.

hint 1 The left-most guy is trying to introduce himself and say hi. You can figure out what the words Min and Du mean. This guy doesn't want anything from you.
hint 2 The middle guy is asking you for something and he refuses to accept anything else. You can figure out what all the items in your inventory are called in Almondish and the meaning of the word Pak, Hunna and Po.
hint 3 The right-most guy wants to trade. You might deduce numbers from here.

Thanks, I’m really glad you enjoyed it! :D

It may be a little shorter than the first one, yeah, but like you said it depends on whether you get stuck anywhere or not.

Great, I hope you enjoy them! :D

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The pillar resets if you jump back down. I don’t remember answering a question at the top but I guess I must have answered correctly. I don’t remember if it was the same one as before, the text goes too quickly but I think it was different because they said you should use what you’ve learned? I don’t know, I could be wrong. After the conversation, I was transported outside/back at home.

The radio was on the third floor of a building but I don’t think it’s important.

After I came out I climbed up the building next door to our home and got an object on the roof. Then I went back to the home building and entered the apartment with all the file cabinets. Then I got a message in the diary that I should go home. Did that. Went to the school the next day. There were all these numbered doors but I couldn’t enter any of them so I gave up.

I think I’ve played it 5-6 times now so I think I’m done. Like you said, the black magic temptation story is definitely interesting and that’s what kept me going but now I’ll wait till the end of the jam to see if some of the issues are fixed in an update.

Thank you so much!

I have made 2 other Oddjobs games - https://darqwerful.itch.io/oddjobs-pizza-pursuit and https://darqwerful.itch.io/oddjobs-cult-of-the-almond

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Not sure how far you got but you have to first select the “powers” you want with the number keys 1-5 and then press space to execute. This will allow you to jump, dash, etc to reach the top. The last one with the pillar was very tricky for me. I don’t remember what combination was required exactly but once you use it the pillar starts going up and you have to quickly jump on it. The second time I played it though, the pillar didn’t go up at all but I was able to do a really high jump.

Hi, I do have a full story in mind for this but right now this is all there is. Thanks for playing and the comment! :)

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Hi, can I ask what code you got? It’ll help me point you in the right direction.

Hint The counting can be a bit tricky, maybe try it again?

Edit: I’m so sorry, I accidentally deleted both your comments. I was trying to remove the one with the spoilers but the one below it got deleted as well. :(

Again, thank you so much for playing and it really means a lot to me that you enjoyed it!

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Ah okay, it’s the same solution for both the locked box and the door. I wasn’t sure if the solution you posted above was the solution in the game or the intended solution. So without the bug the order should have been crescent, full moon, half moon and 3/4 moon then, I think?

Anyway, nice game! :)

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Oh okay! Thanks for letting me know! Is this the solution because if you read the numbers from top to bottom this would be the order? Or was it meant to be something else entirely?

Awesome, thanks for playing!

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Excellent game! The use of the multiple characters was absolutely brilliant. The puzzles were perfect - not too easy and not impossible either. Loved the story and characters too. Very well done!

Oh, thanks for pointing out that bug! And thank you for the kind words, I really appreciate it!

Thanks so much! :)

spoiler Justin needs to understand why it's Brother Pearce that's going to turn off the alarm. You'll need to overhear their conversation at the right moment.

Thanks for playing! :)

You have to steal the painting so try to get rid of the other guard.

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I really like the ambience and the unique art style. The music was good and the story was interesting. I especially liked that the protagonist was so conflicted. The text speed was too fast at some points so I found it hard to read everything.

I wasn’t able to finish the game - I finished the training and then I climbed the scaffolding next to the building. Couldn’t see anything on the roof. Tried to get the radio but was unsuccessful. The notes in the diary were very helpful, but after the training the diary was blank so wasn’t really sure what to do.

I think the game has a lot of potential so I hope you keep working on it. Would love to play a slightly more polished version. Good job, overall! :)

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I like the premise of the game and the graphics. It took me a few tries to figure out how to play but I was able to get the evidence against them and “win”. I think it would have helped to highlight clickable objects or a cursor change when hovering over them, it took me a while to figure out that I had to click on the phone. But nice job otherwise, it’s not easy to finish and submit a game in such a short time!

Thanks so much, I’m really glad you liked it! :)

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I really like the premise of this game. I did have some trouble with picking up items initially but I managed to do it once I realized you just have to be in the right position. And for the flashlight, I had to hold G instead of press it, not sure if that was intentional. Anyway, it was a fun idea and a nice short game. Good job!

This was a lot of fun! I loved the story, humor and puzzles. The animations were nice too - especially the little details like the mustache moving when the waiter was talking. Overall a really good entry, great job!

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I really like the art and music, and overall atmosphere of the game. I got through the initial puzzles really quickly but then got properly stuck on the door one. Could I get a hint for that? I know there’s a video but I want to try and get the solution myself if possible. Overall, an enjoyable entry, good job!

Nice, short game. I like the story and graphics but the best part of the game was the object interaction dialogue. Very funny! The first time I played, I tried to pick up a sword and died, haha. But then I was able to finish the game on my second try. Good job!

Excellent game! I love the story and puzzles, especially the mind-control mechanic - that has so much potential! The characters and humor are great and the art is pleasant. Very well done!

Great game! I love the art style and humor. The disguise puzzles are clever and fun. I’d definitely play if you made a longer version. Good job!

A great short game! The art’s fantastic and the story is funny and creative. I couldn’t find the second hat but was able to finish the game. Well done!

Yeah but he’s always robin’ them so he’s not so bad. :P

Thanks so much for playing and the kind words!

Thanks so much Kini! Really means a lot!

You’re right, it is a bit hard to see. Thanks for playing! :)

Thanks, I’m glad you like it!

Have you been to the other side of the Mess? (There’s an arrow at the bottom.)

You don’t need to visit the main deck to finish the game.

Hi, yes, I made everything except the music and sound effects.