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A jam submission

Kingdom DeceptionView game page

Submitted by Arthur Marquis — 13 minutes, 20 seconds before the deadline
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Kingdom Deception's itch.io page

Results

CriteriaRankScore*Raw Score
Visuals#44.3334.333
Audio#152.3332.333
Funness#152.0002.000
Overall#152.2222.222
Puzzle Design#161.3331.333
Characters#171.6671.667
Story#201.6671.667

Ranked from 3 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Judge feedback

Judge feedback is anonymous and shown in a random order.

  • It's been really hard for me to play this game because of the hw resources needed, but once I've checked it I can't avoid recognizing that your game is visually impressive and the story was nice. But for a relatively short game the large number of useless descriptions / objects it seemed to me a bit annoying.
  • The specific movement locations are interesting here although they can lead to getting stuck in certain situations when you run into an obstacle on the way. Ultimately, this game has a tone problem. The descriptions of things seem to point to it being a very goofy silly game and yet the graphics and subject matter don't. You don't get to know or become emotionally invested in any of the characters, even the main character, so it's ultimately kind of tedious.
  • Beautiful visuals, and ended up being a lot shorter than I expected. I was busy trying to do a lot more in the dungeon than seemed possible! I'd be interested to see this expanded.

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Comments

Submitted

I couldn't play your game. Sorry for that. Please, make sure if you develop a game with the Unreal Engine that players can play your game without having the latest state of the art NVIDIA GeForce graphic drivers. I don't want to buy the latest Gaming PC or Graphic Drivers only to play a short game. Please, also consider the size of your game. I don't like to download and play short games which takes more than 1 GB space.

Submitted(+1)

Nice, short game. I like the story and graphics but the best part of the game was the object interaction dialogue. Very funny! The first time I played, I tried to pick up a sword and died, haha. But then I was able to finish the game on my second try. Good job!

hi, do you have a version that does not require installation and download from external source? thanks

(+1)

Unfortunately itch has a hard cap at 2GB, which the game exceeds the limit.

Developer

Unfortunately what Aussie said is true. We are just over the 2GB cap

Developer

CONTROLS:

Mouse wheel to change interaction type
Mouse Left Click to interact

(+1)

Gamepad support also exists:

Right stick = Move camera around
Right Trigger = Interact
D-Pad Up/Down = Change Interaction Type