Amazing game to play, loved every minute of it.
The death animation is so smooth.
It can be hard at times when walking in between bullets.
Criteria | Rank | Score* | Raw Score |
Completeness | #12 | 4.278 | 4.278 |
Overall | #37 | 3.704 | 3.704 |
Quality | #41 | 3.778 | 3.778 |
Innovation | #80 | 3.056 | 3.056 |
Ranked from 18 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
This is the first game jam I took part in and Somehow already knew vimlark would be there. not to mention the game is great too!!
Really great and really challenging game, I liked it a lot. I like that it alternates between puzzles and dungeon crawler levels. Pretty well done LD, however this was a bit too much for me (see picture). Anyway, Congrats!
Nice polished puzzle game. Like graphics and level designs, nice work!
For a game made in 48 hours, this was great. At first, it seemed a bit simple, but there's a good variety of gimmicks and room layouts to make it enjoyable. Some of the later rooms even had a legitimate puzzle aspect to them, which was nice. My main complaint is how short it was, but given the time constraints, that's understandable — and that also means that I was left wanting more. It almost plays like a demake of Chip's Challenge.
Very nice action puzzle game!
I especially liked the one way tiles that you have to think before choosing which one to trigger first.
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