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A jam submission

RockGunGhostView game page

Submitted by TomerNG — 11 hours, 43 minutes before the deadline
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RockGunGhost's itch.io page

Results

CriteriaRankScore*Raw Score
Innovation#983.4293.429
Theme#2083.0483.048
Fun#2103.1433.143
Game Design#2553.0953.095
Overall#2932.9212.921
Audio#3882.4762.476
Graphics#5012.3332.333

Ranked from 21 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
every bullet you shoot can come from the other side because every end is a new begging

Did you write all the code and made all the assets from scratch?
no

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Comments

Submitted

ohh, i love the concept!!

Submitted

Interesting game! I really like how the game made me think about every shot. The interpretation of the theme is really fun and well built into the mechanics. Really well done!

Submitted

Love how the game punishes low accuracy!!

It was fun but very hard, any loose bullet was a pain in the ass to have under control. 1 hit kill was maybe too much, but the mechanics were very well executed.

Nice work!!

Submitted

I really like the concept of the game, a very creative interpretation of the theme!

Submitted

I'm always a fan of actions that can come back to bite the player if they aren't careful. Really fun! 

Submitted

Really cool game i like the idea that when the bullet it shot it only gets destroyed when it hits another enemy so you need to save your bullets to make it easier in the long run!!

if you could check out my game it would make my day!

Submitted

As the comment below mentioned I built myself a little force field of persistent bullets that kept me protected until one came from below and sniped me! Really loved this one as the persistent bullets made it really interesting and engaging! Congrats on your entry! 

Submitted(+1)

Nice game!  The persistent bullets traveling all around made for a lot of chaos if you didn't control yourself.  As I played more, I realized I could build long lines of bullets into a looping shield wall, so you may need to limit the number of bullets (or rate of fire).  The gaps to move between levels felt a little tight, but I was able to navigate them.  


Really cool mechanic and nice submission.


Submitted

maximum IQ right here!

Submitted

I don't think I've seen this mechanic before

Submitted

cool art, and cool concept. also mate, you made a typo in your itch.io description. you wrote 'an end is a new begging'

Developer

Great game!

Submitted

I like how this game teaches you to concentrate on where you firing your bullets, instead of spamming, it was really fun to play!

Submitted

Really fun concept and great execution! Really makes you think twice about firing a bullet! I wish the shield mechanic was a bit more forgiving (it'd be awesome if it could also keep the enemies at a distance without harming them, so it becomes easier to push them into the existing bullets). Great music and graphics, a really solid entry overall!

Submitted

I really like the idea, I think it's a pretty cool mechanic. Game in itself is really hard, I think I killed myself every time :)

Submitted

First thought that bullets are my enemies, but later realized they are the one's which i am firing. By the way, liked the game.

Submitted

simple, but executed really well to create a fun and chaotic game. definitely one of my favourites so far from the jam

Submitted

Hey, pretty fun concept! I was hoping the bad guys would come faster, Then it would feed into the franticness, which causes more chaos. Would love to have an end screen where I see how many I ended up getting. Great job!

Submitted

Very nice!