Liked the reference to SF, I used to play it as child on my cousin's nintendo
Didn't manage to do the combo, is SDSD J or I ? what's the timing?
| Criteria | Rank | Score* | Raw Score |
| Theme interpretation | #255 | 2.750 | 2.750 |
| Graphics | #367 | 2.250 | 2.250 |
| Overall | #405 | 2.000 | 2.000 |
| Gameplay | #409 | 1.833 | 1.833 |
| Innovation | #421 | 1.667 | 1.667 |
| Audio | #434 | 1.417 | 1.417 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
GitHub repository
https://github.com/senor16/On-Fighting
The game looks good, and I appreciated the detailed description about the clichés that you implemented in your game! 😊
However, the gameplay itself is a little lacking. The "combo" mechanic is fine to shoot the projectiles, but I'm missing some basic stuff like punches or kicks.
You should really implement some kind of menu to restart the game after losing/winning, and some sound effects are very much needed.
Keep working on it! 😄
Got to admit, as an SF player I respect the cliche that ken just throws fireballs
Hey!
Nice effort! Iconic characters on one of the most iconic levels in the series! I used to play that in the arcades! Where is Blanka?? :P
The gameplay was lacking a bit. I managed to spam the Hadoken and that was it for poor Ryu! Some sounds would be nice to have too.
It was a pleasant game overall. Keep it up!
Fun take on street fighter! I would have liked a few sounds though, just add a little bit of feedback :)
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