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A jam submission

EndjourneyView game page

Authentication simulator and cursor platformer.
Submitted by bushn (@njdbush) — 14 hours, 52 minutes before the deadline
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Endjourney's itch.io page

Results

CriteriaRankScore*Raw Score
Originality#14.7004.700
Overall#133.7503.750
Theme#143.5003.500
Narration#183.0503.050

Ranked from 20 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted(+1)

This is a cool concept and I was really intrigued by the different ways to interact and find information.

Though I must say that this game was too smart for me. I really needed the hints and I’m grateful you provided them. :D

Submitted(+1)

This was a really interesting one, telling the story/presenting information through the thumbnails is really clever - like a hypertext but without all the clicking back and forth.

(and yeah, more puzzles plz)

Submitted(+1)

This was great! Super fun and original way of presenting layers of narrative/information

Submitted(+1)

I feel like I must be missing something, but I only ever made it to the not-the-worst ending.


SPOILERS:


- After getting into deep mode, I'd constantly be put on the waitlist, no matter when I entered deep mode (and generated a profile). I thought maybe I'd try using up more authentication tries and that would change the outcome, but I got the same few generated profiles.

- I wondered if I had to find something in deep mode before the error was generated, but I didn't get enough feedback that that was necessarily the right path, and maybe I was just trying to make up a goal for myself in the puzzle - the "you failed, try again" text gave me hints to get to deep mode, which I'd already found, so I ran out of ideas there and stopped.

Still, it's very intriguing and I'm sure there's more to it from the comments below. The evolving tooltips that I DID find cranked up my curiosity and my need-to-explore reflex like crazy before I ran up against the not-the-worst ending a few times.

Developer(+1)

thanks for the feedback! the way to get the true ending is very obscure and difficult to trigger (though Studio Hazy below figured it out!) - there's a pretty big hint if you hover over the deep mode (waitlist) ending. SPOILER: it involves entering a code in the deep mode "data" tooltip.

Submitted(+1)

A lot of fun, with plenty of hidden depth. Extra points for being topical too!

Submitted(+1)

More puzzles please! 

Submitted(+1)

Really interesting. I don't quiiiite know what I'm doing here but I did manage to get the 'good, not secret' ending~

(+1)

Very original and unusual! Super clever storytelling method and it's very smoothly implemented as well. Amusing as a toy, but doesn't really work as a game--there's no real way to know what to do or how one might progress besides the explicit instructions you give on the game over screen.

Submitted(+1)

I love the originality of the user interface/play. Slick, unique. I haven't yet figured out what's happening and have gotten the Game Over screen a few times pretty quickly. But I'll circle back to this and try again later.

(+1)

This was super weird and I definitely didn't "get" it or get very far (I think, it was hard to tell!) but it was very original and unlike anything else I've seen in Ink

Host(+1)

This is absolutely mad, I love it.

Submitted(+1)

this was so interesting!! a really interesting use of ink and pop-ups. took me ages to figure out how to enter deep mode haha

Submitted(+1)

This is great! I'm not very sure why and I only maybe only half-understood it, but it is a very creative and engaging use of ink.