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This was fun! I think I picked the right witches because I knew them, or used the photos to guess, so all of my encounters were on the good side. But I really like the concept. Definitely something that could be expanded!
Really liked this, smart and Kafkaesque. Took me a few goes to get the hang of things, and I'll admit I gave up before the end after getting quite far through and failing... But certainly original and engaging.
Def impressed by what you all pulled together in the time! Especially the atmosphere and the mystery. (I also had to mess about with the screen a bit, in terms of finding how to click and move).
Very slick storytelling indeed; I played through twice (having got glimpses of the fantastical the first time around). Weirdly I think I preferred the mundane ending as a result, and the dream-like, unexplained events.
Likewise, I didn't win, just got eaten! But it was fun; especially enjoyed how the environment and denizens roamed, and the combination of fantastical and mundane. Also I made lots of knotty decisions going forward and back and I think there was only one mistake that I noticed, which considering the amount of shifting about is impressive!
Thank you for playing; and I really appreciate the feedback. It's definitely more of a story than a game – and so I get what you mean about the choices. Things to think about for next time! I'm glad there were elements you liked too. :)
Thanks so much for playing! I realised at a certain point that I'd given myself, err, quite a lot to do, in terms of variation. Glad it came across, as was worried that some of the instances were too subtle or small...
Thanks for playing! Yes, I realised mid-way through I'd made things hard for myself by having people take things *out* during action rather than the opposite or both. But by that point the reverse gear had long disappeared... Ah well, lessons for next time!