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A jam submission

You Are DiggerView game page

a game for all the people who pet the cat instead of advancing the narrative
Submitted by mysticeti — 1 day, 14 hours before the deadline
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You Are Digger's itch.io page

Results

CriteriaRankScore*Raw Score
Narration#64.0714.071
Overall#84.0004.000
Theme#83.7863.786
Originality#113.9293.929

Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted

I really enjoyed this game. I found the worldbuilding and characterisation subtle and well integrated - really gave a sense of place without any infodumping.

I loved how many options there were for some of the repeated actions - such variety and attention to detail.

Both the journey and the destination were delightful.

Submitted

For some reason this didn't work in Firefox. Got to play in Safari, though. I think you did a really good job adding compelling interactivity, especially with the digging. Everything felt interesting, if not important (which matched the laid-back tone). I also like how you paid off every action at the end.

Submitted

I think you've just described my own meandering, creative days. :) So many smart things about this game: clear goal, clear sidetracks, good writing, that look back at the end to take it all in. Well done.

Submitted

I ended up with 14 containers of jello and I played with Ralf 32 times. 10/10, would dig again.

Submitted

This had such a nice vibe - and I like the slow but exponential addition of options throughout the game and the changing landscapes. Some really nice narrative moments.

Submitted

does what it says on the tin!

I have to admit that knowing what the game was about kind of took away some of the surprise of going down deep rabbit holes of repeat-actions. I did dig often and look at all the stuff I found, though. I felt a want to see what I'd dug up, to see something to show for all the times I'd pressed dig, but when I couldn't find anything in the moment, it felt like the digging was for nothing.

After I felt that (it was early on before Jello I think,) I ended up trying each of the repeat actions once or twice, but not really dwelling on them since it didn't feel like they mattered, and I'd (Walk) whenever I saw it pop up.

I enjoyed the ending stats that the game gave me, and it made me feel like my actions had more meaning than I'd thought earlier in the game.

Submitted(+1)

Very relaxing. You play with a dog. That's good story right there.

(+1)

A very chill and pleasant game. It really does evoke that feeling of wandering around a game world and poking at all the random side things that have nothing to do with the main plot. There are definitely some polish things I would like to see, like when you show someone a rock it should be one of the rocks you dug up, but overall I enjoyed it.

Submitted(+1)

I enjoyed this! I felt like there was a lot of joy the whole way through. The writing was joyful, the people were passionate and other people didn't squash their passions and it was all such a friendly loving world where people are free to love the very specific things they love, and that made me happy.