Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

does what it says on the tin!

I have to admit that knowing what the game was about kind of took away some of the surprise of going down deep rabbit holes of repeat-actions. I did dig often and look at all the stuff I found, though. I felt a want to see what I'd dug up, to see something to show for all the times I'd pressed dig, but when I couldn't find anything in the moment, it felt like the digging was for nothing.

After I felt that (it was early on before Jello I think,) I ended up trying each of the repeat actions once or twice, but not really dwelling on them since it didn't feel like they mattered, and I'd (Walk) whenever I saw it pop up.

I enjoyed the ending stats that the game gave me, and it made me feel like my actions had more meaning than I'd thought earlier in the game.