Hey bro,
cool game
only thing that I don't like is the repetitive
Overall, good experience
GO ON BRO!
Criteria | Rank | Score* | Raw Score |
Audio | #355 | 3.032 | 3.032 |
Graphics | #505 | 2.919 | 2.919 |
Theme | #539 | 2.823 | 2.823 |
Fun | #542 | 2.677 | 2.677 |
Overall | #543 | 2.734 | 2.734 |
Game Design | #595 | 2.613 | 2.613 |
Innovation | #668 | 2.339 | 2.339 |
Ranked from 62 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does you game fit the theme?
Endless Horror Adventure of A Girl - This is a very early prototype in which a girl travels alone along a road before discovering that she is not alone and finding that she is being surrounded by bad souls. She must avoid the bad souls and gather hearts in order to survive the adventure. or she will become one of them.
Did you write all the code and made all the assets from scratch?
Yes.
Pretty nice game but a bit simplistic. I really dig the effects though ! If you ever come back to the game it could be nice to add jump height and platform graphics
Good game, at the beginning it was a little confusing so maybe adding some kind of tutorial would be nice. Other than that it was good!
Good game.....wish the camera would follow the horizontal movement of player.
Simple game but I love the thematics of it with the clones spawning all over really cool idea!
I like the artwork of the main character, and the early to middle part of the run felt reasonable. The distribution of the generation of the platforms, hearts and bad souls felt fair. The location if where items drop could be refined further, as occasionally a bad soul or a heart can drop directly onto the player.
The jump control was very responsive at the start of jumps. However, it always jumps to a specific height. This makes it difficult towards the end, as the player character was too far to the right-hand side to reasonably react to gaps. This made it a gamble between jumping early in case the next platform is very short or jumping later in case the platform is very high.
Having a a variable jump height (short button press for short hop, long button press for larger leaps) and a method of slowing down would help mitigate this.
For slowing down, I initially thought that the bad souls could subtract points and slow down the player. However, this may defeat the purpose of your story element of avoiding bad souls, so perhaps a different item drop may be needed or have the player position fixed whilst speeding up the rate that the platforms pass the player.
It will be interesting to see how this game develops and what you decide to do with it.
Cool game, I liked the effect on the character and the bad souls.
Didnt expect a runner on this game jam. Also nice sound effects, great job!
I love and infinite runner, and this one is very atmospheric! Well done!
Great game! Really liked the graphics with this style of gameplay.
Really fun and addictive game that fit the theme nicely. The music was also really good and fit really well.
Really good little platformer, kept me engaged for a while. :) Music was awesome!
cool Idea and a bit addictive to keep on trying to get a better score each time, good work!
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