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Lyrdinn

41
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19
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A member registered May 09, 2019 · View creator page →

Creator of

Recent community posts

I really love your game so hopefully you'll be able to grow as a fulltime dev ! I can't wait to see more of what you do, your creations are truly amazing

Very pretty and cool game ! It's a very chill way to pass time ^^

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Beautiful game, loved the first one and loved this one too. I really liked that it digs a lot of important themes (I'd say do read the warnings before hand) and it was overall very interesting and fun as always. The writing is really clever.


The characters are deeply explored and we can see a lot of their vulnerable sides which I really appreciated and seeing them talk about their difficulties and how they relate to that really made me happy as someone who also lives some of them.

I'm really happy that this game was able to be made and will buy the bonus pack and I also can't wait to see more of the creator's content ^^.

Amazing game, for sure one of my favorites. The take on the theme is really clever, the artstyle is very cute and the gameplay if fun as heck. Good job !


(I did find at some point an npc just floating on water instead of in a boat but otherwise no bugs, when pressing escape a pause/options menu would be nice thought)

Amazing game probably one of my favorite ! Really enjoyed playing this honestly and would play again if you ever make more of this game

Very nice game I found it to be very fun to play, man it's hard recognizing the right cheese from the wrong ones. I find the theme part to be a little bit lacking in the gameplay but still the game is well made !

Very cute game and pretty fun to play ! I really like the artstyle. 

Some things you could improve : 

-have the numbers align correctly when showing how many twigs left in the burrow

-when you press esc and you have the exit menu you should press f to exit or press esc to return instead of having another menu be shown

Thank you for playing my game !

Love the art style, this is a very nice game ! It's really fun and I enjoyed it. I do think that you get overwhelmed very quickly and it should start a bit slowly but otherwise it's good ^^

Very nice game, the character is cute and I love the art direction you took ! The controls are so fluid I really think you should continue for a bit with this game it's really really cool. One thing is that the effect when killing an enemy and getting hurt is a bit violent for my eyes, maybe add an option to turn it off or less powerful and also I don't know if it's a bug but

SPOILERS (I tried it twice, at the end I beat the last enemy in a black room and the game just froze I don't know if this is normal. Also yes I didn't get the cinematic at the beginning on both html and download windows version)

Very nice game ! I do think it can be improved by adding things such as coyote time (multiple tutorials on that on youtube) as I felt a lot of the jumps were unfair. I can't jump on slopes wich felt a bit weird and I don't think any character other than the green walls should somewhat stuck to the wall, I died multiple times like that and it was really frustrating.


Other than that as a student myself I appreciate what you managed to do in such a short span of available time, very impressive !

Thank you for playing my game ! Yes the controls are pretty bad from what I saw and I'll fix the inventory post ratings.

I'll rate your game no worries ^^

Thank you very much I appreciate that ! I'm glad you liked the concept and the art style ^^

The concept is interesting and it's a pretty nice game but a bit hard to control and manipulate. I feel like if you improve the walls placing and controls you could have a really fun product !

The dash/grappler items are so small that it's hard to see which is which and I went into a level and just used what I thought was the dash and died haha.

Thank you for your extensive feedback ! I'll make improvements on everything you mentioned, I didn't think about the objective so I'm glad to know that. In termes of art I'll try to rework the backgrounds and if I can improve some of the animations.

Pretty nice game ! I liked that you have multiple magic types, I feel like you could add more to the game like maybe different enemy types or variation even on the magic. 


I did find some bugs though, I'm posting them here in case you wish to fix them :

-Even if you die, if your magic was used and it touches enemies the score will rise up a bit

-I went to pause and quit to menu and I heard the sounds of the enemies getting hit (i think)

-The snow magic didn't have texture or I couldn't see it ?

-Sometimes my magic didn't hit, I think the collision box should be improved

Very good game, I love the theme interpretation especially ! The little cute characters are very nice I love that they are varied. Gameplay a bit simple could add more interaction/minigames with your keyboard or arrows but honestly it's an already pretty good for a gamejam ! 

Pretty nice game but a bit simplistic. I really dig the effects though ! If you ever come back to the game it could be nice to add jump height and platform graphics

Pretty nice game, I like the strategy of bringing the nuclear tubes you really have to think it out and the creatures are creepy. 

At some level there was a little bug where you could go trough a part of another level, I think it was room 3 and you could go trough a little part of room 2.

Very nice, I got to room 8 ! I love the 2D/3D graphism it looks great ^^. 

The heart part is confusing and it would have been nice to add an option menu but otherwise pretty good for a gamejam 

Thank you ! I will redo the controls after the end of the gamejam, the items returning in the inventory is a big issue that I couldn't fix in time unfortunateley and i'll add it after the deadline

Thank you very much ! The second level you say ? I don't really know where that would be but I'm going to check it out

Thank you ! Will review and rate tomorrow or the day after  ^^

Thank you very much for playing ! I'll try out yours tomorrow or the day after ^^

Very interesting game ! I think there is a lot of potential, maybe you can also add different types of fields and/or make very cool puzzles when you have to fight against the IA like chess ^^

This is a very interesting and nice puzzle game ! Man some of these are pretty hard and I'm kinda stuck but it was pretty fun not gotta lie ^^

Very interesting game ! Both Sea and Fog are really cool characters and the mood is quite relaxing

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I had a lot of fun playing the game, it's really good ! I got it at my 5-6 attempt, it wasn't that easy the difficulty was well balanced. Though it's kinda scary at first when the ennemies have 40hp and you deal 1-2hp

No problem ! I hope you'll be able to fix it, thank you for the answer !

Hey, I think I found a bug, unfortunately I don't know how I got it and I couldn't reproduce it. Also there are some large spaces between words for some reason in the manual and I can't fullscreen the game. If you are able to fix it it would be very nice because the game is good and i really want to play but I can't read very well because of the factors I stated in the 2nd sentence.


https://lyrdinn.itch.io/neo-programs

Thank you very much ! I'm glad you liked the atmosphere !

Thank you for your support <3 !

Thank you very much ! I will check again for the grammar, I rushed a little bit for the gamejam. I appreciate the support !

I will check out the video <3

Hoho ! Bravo pour le wall jump !

Merci beaucoup pour le retour , ca nous fait plaisir !! On essaiera de corriger quelques points du jeux après la phase de vote de la gamejam donc si le jeu t'a intéressé n'hésites pas à revenir !

Aaaahhh merci beaucoup ! C'est vrai que les 2 mondes manquent peut-être de plus d'éléments mais dans le temps imparti c'était trop juste, même si on aurait beaucoup aimés faire un 3ème monde.

En tout cas merci du retour !

Je suis d'accord avec toi pour les wall jump moi même j'ai du mal à les faire et on aurait peut-être du les retravailler en cours des 60h mais on essaiera de prendre ça en compte pour de futurs jeux ! Et il est vrai aussi qu'on essaiera de retravailler aussi le level design. Comme c'est notre premier jeu il y a pas mal d'erreur mais je suis contente que ça t'a plu quand même !

The Messenger je connais uniquement de nom personnellement donc je ne connais pas le gameplay du jeu.

En tout cas merci beaucoup pour le retour !

(Le personnage avec la couronne, le "Butterboss",  c'était juste un personnage secondaire qui justifie le fait que l'on peut métamorphoser avec la télécommande dans le jeu , mais il est vrai que ça pouvait porter à confusion.)

Les graphismes sont super cool et je trouve les animation top , franchement au niveau direction artistique c'est franchement pas mal !

Par contre je suis d'accord avec quelques commentaires vu précédemment que le perso se "ressent" de façon assez lourde , ce qui peux ne pas être un défaut mais dans ce gameplay là c'est légèrement problématique.  

Bon après je ne vais pas répeter ce qu'on dit les autres, mais en tout cas c'était cool à jouer ^^ !

Coté graphique , rien à dire on part sur du très très bon. Néanmoins j'ai du mal à voir l'aspect métamorphose excepté dans le changement de carapace ?

 Le gameplay est intéressant mais peut-être un peu vide je trouve : excepté se déplacer et utiliser différentes carapaces on ne "participe" pas vraiment au jeu, même si ce n'est pas forcément le but et je peux comprendre. 

En tout cas c'est tout de même un jeu assez plaisant et je pense vous suivre ^^.

Merci beaucoup !