Still rated!
Casey Urso
Creator of
Recent community posts
Really good looking and sounding game excellent work on that front! The writing is super engaging, loved all the effort you all put into each character and story element. This could definitely be a publishable game with a little bit of polish!
Only thing that threw me off was how the text boxes for the ghost people functioned. If two ghosts stack on top of each other the game doesn't know which one to show making it hard to read. I also had trouble reading through all of the text when the ghost would move and the text box would go away. Maybe just change it to a click ghost to focus in on, ghost text box appears, click off box to close it or something like that rather than the hover.
Excellent work!
Love the graphics here, animations and sprites are fantastic! The addition of getting to choose your player sprite was very cute (sunglasses zombie is the best of course). I will say the "HELP ME" SFX kinda got graining after awhile, maybe limit the use of that sound effect or find some variation for it! Overall well done!
Just submitted this for the Global Game Jam! Would love to hear what you think of it!
https://caurso99.itch.io/fanantics
What better place to root for your favorite sports team than the local library!
Celebrate your favorite sports team by cheering them on while avoiding the gaze of the pesky librarians checking in on you. Keep your eyes peeled, those librarians are crafty. They seem to come from almost anywhere to catch you misusing the library equipment (computers are in demand I suppose). Don't let those cunning catalogers ruin your Sunday!
Love the audio here super atmospheric and the bottle sounds are really nice! The overall thematics of the game are great well done.
I had a bit of trouble realizing which ingredients the customer wanted since there were multiple colored words on screen through me off for the first bit of the play through.
I honestly didn't even think of adding instructions or a tutorial which is a bit of a bone head design move... But I am glad you enjoyed the experience as it became more clear on what to do. A couple other people share your feedback on the speed of subsequent messages so that may be something I should take look at. I appreciate the feedback, thanks for playing!
I am also a terrible typist which lead me to make this (play testing was very difficult as a result).
There's so much I wish I could have got to add but as all jams go, the main goal was to make a simple concept work. That being said (as a sound designer/composer) it broke my heart not to get to music and sound for this because I had so many ideas. Unfortunately my coding skills needed the most attention (as I am not good at that) and I wasn't proud enough of the audio work I rushed at the end to include it. It's important to know when to cut of course but I do wish I had more time for audio! Thanks for playing!
First thing I wrote down was I did not want to do a horror game since I figured a ton of people would be taking that approach. When approaching jams I usually never go with my first inclination or idea since it's usually the last idea that is wild and out there! But all in all it's a jam so no shade to anyone who took that approach as long as you made something you're a winner! I'll be sure to check out your game, thanks for playing!
So glad you liked the writing! Most of the sentences were generated with some being handwritten by me, however I picked and choose from those generated list and then modified the sentences to make them fit better. This saved a ton on time and made some really funny lines, including but not exclusive to "I want to go to France". Your comment made me laugh, thanks for playing!