Nice concept, but the movements are too slow, Nice job!
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Knights vs Giant's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Innovation | #142 | 3.458 | 3.458 |
Theme | #459 | 3.000 | 3.000 |
Overall | #495 | 2.833 | 2.833 |
Audio | #535 | 2.583 | 2.583 |
Game Design | #566 | 2.667 | 2.667 |
Fun | #567 | 2.625 | 2.625 |
Graphics | #602 | 2.667 | 2.667 |
Ranked from 24 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does you game fit the theme?
Knight reinforcement will always be there to help you, either attack the giant of you control one of them if you died
Did you write all the code and made all the assets from scratch?
Yes, with some of the code copying previous templates from my previous games
Comments
Cool concept and nice visuals.
The controls feel pretty good, but sometimes a knight would spawn behind me and cause me to get stuck and unable to dodge an incoming attack, which is a bit frustrating. Good submission anyway!
This gave me a nice flash-player/tower defense vibe. I also like the pixel art.
If you don't mind, could you play/review my game? I need some constructive criticism.
simple and fun haha
better if you have dead bodies all over the floor
Good game, could you please rate my game https://itch.io/jam/brackeys-8/rate/1680919 ?
This is really impressive. I loved the game idea and I truly laughed when I first got slapped by the giant.
I like the idea of this. Some technical issues (which I'm sure you're aware of, but just in case):
- The giant only seems to take damage when hit in the middle two toes, not sure if this is intentional, but either way it doesn't feel right.
- Other knights kept pushing me and blocking me in so I couldn't move, resulting in swift death.
- The hand keeps going even after you kill the giant, so even after the congratulations screen appeared, it was quickly replaced with the Game Over screen, which honestly was just hilarious.
Overall a good attempt, but these critical issues drag it down significantly. Fortunately, none of them are too difficult to fix, so definitely keep at it and this could be really fun.
On the design side of things, it's a bit repetitive, the giant could do with a few different moves to spice it up.
Nice concept, the idea is pretty cool and the game itself is enjoyable, but way too unfair. Don't get me wrong, I'm all in for a challenge, but, to avoid the attack, it's just "run in a direction and hope the hand rotation allows you to survive", because you just don't have enough time to react ^^'.
It needs a little bit of tuning, but that's a cute little entry
I love the tunes! The knights look cool as well. I agree with others about the telegraphing, the slam is too fast. Maybe the giant could get faster?
Well done!
cool game. the issue i had with it seems to be what everyone else is saying so i won't repeat it. the art work is nice and the concept is fun. good job
I like the concept and the art is nice.
The time between the telegraph and the actual hit is too short which feels slightly unforgiving. So maybe a longer telegraph or you need multiple hits to die, and maybe some faster movement.
All in all nice submission. Good job!
Overall it's an interesting idea but I found the hands have a very short telegraph and this can lead to some instant death sitatuions.
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