Neat concept, I liked the ideas behind the combat. You got a lot done in the jam period too, haven't seen any other Metroidvanias. Awesome job tackling a large scope project in 2 days!
Rolling dice at the enemies seemed very slow though, took a while for them to land. So eventually I got bored and just jumped past the last several enemies.
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Infinity Dice's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #878 | 3.571 | 3.571 |
Enjoyment | #1451 | 3.095 | 3.095 |
Overall | #1895 | 3.083 | 3.083 |
Presentation | #3273 | 2.581 | 2.581 |
Ranked from 105 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Dice sides are able to be customized and are used as the weapons in the game, leaving the attack up to randomness.
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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