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Dice Dimensions's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Creativity | #92 | 4.222 | 4.222 |
| Enjoyment | #317 | 3.733 | 3.733 |
| Overall | #342 | 3.822 | 3.822 |
| Presentation | #1246 | 3.511 | 3.511 |
Ranked from 45 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Loose on the rolling, heavy on the dice. The world is applied to the six sides of a d6 die, and the player 'rolls' to a neighboring side to switch from path to path
Did your team create the vast majority of the art during the 48 hours?
No
We used pre-existing art
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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Comments
Wow, this was such an interesting idea! I only wish there was a bit more feedback when switching dimensions, as otherwise I sometimes lost track of where I came from.
Awesome work!
Very intriguing game that sucks you in! Super creative gameplay, well done!
The kind of gem that we need game jams for. The journey from "what the hell is this" to "I get it" was really sweet for me. The idea would not probably carry a whole commercial game, but would be really cool level or set of level types.
Love the concept and the presentation is great! I found it to be a bit confusing but other than that, I enjoyed it! Well done.
Firstly, the concept for this game is really good. That said, the game was a bit confusing. The graphics fit fairly well and the music was also good. Overall a good effort, well done.
The cool thing about it being a dice was that one of the faces was always inaccessible and invisible to the player. I did find the minimap rather confusing; the colors didn't seem to match up with the faces and it was just a bit too messy and small.
The concept is very cool and unique, and the game was a lot of fun to play! My only downsides would be the graphics were not the best and I think the music was too loud/overpowering. I find that making the music super quiet is best. Overall though, quite an impressive idea and a joy to play!