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A jam submission

Glock & RollView game page

A fast-paced game with endless waves of enemies. It also has an online leaderboard for the top scorers!
Submitted by Speaker_s — 4 hours, 58 minutes before the deadline
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Glock & Roll's itch.io page

Results

CriteriaRankScore*Raw Score
Creativity#22063.0673.067
Enjoyment#24942.6672.667
Overall#25482.8442.844
Presentation#27632.8002.800

Ranked from 15 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
The main mechanic of the game is that your stats increase with with the pips on 4 dice. Getting a double rerolls all dice lower than the value of one of the dice in the double.

Did your team create the vast majority of the art during the 48 hours?

No

We used pre-existing art

Did your team create the vast majority of the music during the 48 hours?

No

We used pre-existing audio

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Comments

Submitted(+1)

I wish I had a Glock that had infinite ammo like this one does!!

Pretty awesome to seen an FPS in the jam! Really creative to have the buffs be pips on the die. It was a cool progression system and pretty fun overall. It might have been a tad difficult to play (sorry I'm not always the best) and maybe some sort of health pickup or regen may have helped a little. But still really cool!!

Also thanks for letting the Glock be automatic and not having to click each time!!!

Developer

Thanks so much for the feedback! I was considering adding something to heal but didn't end up doing it. Adds to the difficulty I guess!

Submitted(+1)

The movement feel SO GOOD! I'm very glad you can hold to shoot that definitely saved my fingers, and I liked the enemy variety. I just felt like the red enemies were really unbalanced, 5 of them would appear out of nowhere and just stick to me like glue and beat me to death. maybe make them a bit more rare and have them drop health pickups when killed.

Developer

Thanks for the critique I'm glad you liked the game! That's a great suggestion because currently there's no healing in the game, so maybe I'll consider adding it in a post-jam patch!

Submitted(+1)

Nice!

Developer

Thanks for playing! Sorry for the tech issues on stream, I think it's a godot issue (at least I hope it wasn't something I did)

Submitted(+1)

Fun, but quite difficult game. Once you get the hang of it, you can get quite far though.  Great game!

Developer

Thank you! I'm glad you enjoy the difficulty :)

Submitted(+1)

Cool game! It was really hard to dodge the bullets and I always died pretty quick. The leaderboard was nice and the music was rocking. Good job!

Developer

Thank you! The difficulty was an issue for a lot of people but I'd rather be a little too hard and have a learning curve than too easy!

Submitted(+1)

Interesting concept. From the "How to Play" I can see it being something with strategy. As of right now, it's a bit too hard to even see some of the dice rolling mechanics. Movement is fun but the enemies could do some polishing.

Developer

Fair critique and thanks for playing!

Submitted(+1)

Realy fun game )

Developer

Thank you!

Submitted(+1)

This game is amazing. The movement feels very snappy and fun. The addition of a leaderboard really makes the game feel complete. The menus are appreciated as not many games submitted here have a fully fleshed out menu.

The only thing letting the game down is the difficulty (like a lot of people have said) and some of the textures. The textures aren't really an issue but the ones in the level itself do feel a tiny bit out of place. I would love to see this game updated further to lower the difficulty and perhaps add in some new mechanics. Overall, god-tier idea and very fun but difficulty needs lowering.

Developer

Thank you for the kind comment! I think I'd rather the game be too difficult than way too easy, so at least there's some fun in learning to play!

Submitted(+1)

Fun, but like others have said, it's a bit difficult 

Developer

Thanks for the comment! As I said to someone else, I'd rather the game be difficult than too easy :)

Submitted(+1)

It's very difficult, and I do not understand how to survive and kill the enemies, the red ones (i assume that the role is "kamikaze") appear too quickly and I can not respond on time. I think that it's a game that you can master but you need more incentives to keep playing.
Nice work!!

Developer(+1)

Thank you! Yes the red ones are "kamikaze" style, and you can avoid them by getting speed buffs or bunny hopping away!

Submitted

I understood that I had to shoot them fast

Submitted(+2)

Movement feels great, but very difficult. The lack of feedback from hitting enemies makes it difficult to tell when you hit them. 

Developer

Thanks, fair critique! I'm glad you like the movement!