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A jam submission

Dice CasinoView game page

A short horror game
Submitted by CriticalGameEror, mindlessly — 1 hour, 3 minutes before the deadline
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Dice Casino's itch.io page

Results

CriteriaRankScore*Raw Score
Creativity#20853.1133.231
Enjoyment#24802.6682.769
Overall#26182.8172.923
Presentation#30592.6682.769

Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
Our game is a horror game based on a casino where everyone is dice.

Did your team create the vast majority of the art during the 48 hours?

No

We used pre-existing art

Did your team create the vast majority of the music during the 48 hours?

No

We used pre-existing audio

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Comments

Submitted(+1)

Very unsettling, though the ending made me laugh haha. Nice work

Submitted (1 edit)

There is no settings to turn of the loud music and sounds. The game is very short and it is not polished. The game doesnt realy fit into the theme of the jam as the only thing that is random or have dice in them are characters heads. The theme was "Roll of the dice", not just "Dice", and even if that was the case the game also wouldnt fit there.

Submitted

Also you used pre existing audio and art, what did you do in these 48 hours?

Developer

Thanks for the feedback!

I'm sorry you feel this way about our game. We understand that we probably should have included a settings menu with sensitivity and sound controls, but we unfortunately couldn't due to time constraints. Ideally we should have made the game a bit longer so I agree with that point.

However, this game does fit the theme of the jam. GMTK did say that it could be interpreted in any way and the gameplay didn't have to centre around a dice. So the characters being dice would fit the theme.

Submitted(+1)

Why are you being such an asshole man? Let people make what they want, it's for fun. Stop trying to be all superior because you took the theme at it's face value.

Submitted(+1)

Ok, maybe you are right, sorry for the comment. I will edit it to not be an asshole :)

Submitted(+1)

The concept you have here is v neat, and I'd like to see it expanded on a bit. Maybe actually integrating the casino games into the core game somehow. 

The switch in tone rlly caught me off guard, although it was undercut a bit by the guy at the end not following properly. 

Great work :-)

Developer(+1)

Thanks for the feedback! Sorry about the pathfinding for the guy at the end. Due to tight time constraints, the follow system we had in place had to stay, if we had more time we probably would have worked a bit more on that chase.

Including the casino games sounds like a great idea. We could probably use that to expand on lore (which, again, we didn't have enough time to do).

Regardless, thanks again for the feedback and for playing our game. Hope to see you next year!

Submitted

Cheap jumpscare...

Submitted(+1)

Interesting idea for this jam, and decently well executed atmosphere! Well done!

Submitted(+1)

I kinda refused to run and wanted to collect the money instead, lol.

Submitted(+1)

Hahahaha, the casino dice dicer!

it's a fine experience, even if a little clunky. 

Though, the mouse sensitivity is way too high. Had to use my touchpad to control the camera 'cause with my mouse it went too wild.

Developer

Thanks for the feedback.

Sorry about the mouse sens. We wanted to include a sensitivity menu but didn't have enough time. 

Submitted(+1)

This was top tier game design. I loved this game from beginning to end. The atmosphere... the cinematic presentation... the surprise twist at the end... how could anyone achieve this level of mastery in such a short amount of time?

Submitted(+1)

Got a good laugh out of me. Would be interested to see this expanded and developed into a full game. I liked the lights flicking on. Very atmospheric.