Great one! The music is fire! ;D
But hard to shake my head and look at the screen at the same time ;)))
Criteria | Rank | Score* | Raw Score |
Presentation | #41 | 3.900 | 3.900 |
Concept | #49 | 3.750 | 3.750 |
Overall | #77 | 3.413 | 3.413 |
Enjoyment | #95 | 3.150 | 3.150 |
Use of the Limitation | #131 | 2.850 | 2.850 |
Ranked from 20 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
4
Software used
Unity, Photoshop
Use of the limitation
The limited time of levels
Cookies eaten
42
Great one! The music is fire! ;D
But hard to shake my head and look at the screen at the same time ;)))
I love rhythm games, but this one got me really confused. I for the life of me couldn't figure out how to deal with the longer notes. Holding the button didn't seem to work, tapping the button didn't work either. I also managed to bring enemy down to 0 HP and the game said I lost? Maybe I'm missing something, which is a shame. I really like the idea and the production values are great, one of the best in this jam. The game though needs a little more explanation at least.
Edit: Went to play game again after reading some of the comments since I really wanted to like this one and I finally figured out what I was doing wrong. I was reading highlight queues too early, I really thought that the red color was the queue to hit the note. I also thought the enemy frog is the one at the right, which was super unintuitive, leading me to think I was doing good all along. Nevertheless, now with that knowledge I went through the whole game and managed to have a blast. The levels were super well designed and the music tracks were great! It is a great game, but it could really use some kind of tutorial at the very least!
Really creative idea, and I love the mood! The design of the notes was a little confusing at first though because they were being highlighted and I thought it was the cue to hit them, and I wasn't 100% sure what the bars were for, so my first play I lost really fast by hitting every single note early. I guess that's why normally this mechanic is synchronized to the music? Anyway, well done!
The art is great. I think the levels could be a little shorter and faster paced to match the mood.
^v^ McStebb
Love the concept, I figured the controls would be akin to a fighting game...but nope! It definitely makes it challenging, especially the simultaneous combos. Music/sounds/voice acting were pretty great too, and the artwork is really great. Overall nicely done!
loved the voice acting and the music the art was awesome too -cool idea for a game and fun too! Awesome job! :D
Amazing! Making a guitar-hero like game in 3 days is something else, controls are good, sondtrack is good, well done!
Wow very cool, I wasn't expecting a rhythm game with frogs, the menu and sounds were very well worked, the filling of the life bars I get a little confused, I didn't know if I was winning or losing. But it was very good, congratulations to all of the project!!😋
I liked the semi-realistic frog art, and the audio was fun as well.
Great art! Got a little confused on what the bars at the top meant but overall it was quite enjoyable! Well done!
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