Not my usual thing but I had fun! Would have been nice with some era approprate graphics for the text and stuff, just to give it more of the "ancient" feel. And also later in the game I would of liked the ability to increase things by larger units, say 10 at once, just to save the constant clicking, haha!
Play game
Sticktorio's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Controls | #8 | 3.676 | 3.676 |
Accessibility | #11 | 3.265 | 3.265 |
Fun | #17 | 3.441 | 3.441 |
Audio | #24 | 2.912 | 2.912 |
Overall | #24 | 3.218 | 3.218 |
Originality | #26 | 3.176 | 3.176 |
Theme | #28 | 3.529 | 3.529 |
Graphics | #51 | 2.529 | 2.529 |
Ranked from 34 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Godot Version
3.4.2
Wildcards Used
Heavy lies the crown, gotta go fast, mom, I'm on TV
Game Description
Ancient child of Paperclip Universe and Factorio
How does your game tie into the theme?
You start with stones and build your way to a Kingdom. What could be more ancient than stones?
Source
https://github.com/Flipez/sticktorio
Discord Username
Flipez#9425
Participation Level (GWJ Only)
4 Jams
Comments
I've never gotten into this genre, but the game felt very intuitive and I felt compelled to keep going after just a few minutes of figuring it all out. Great work! This could be a major time sink lol
Factorio, Satisfactory or shapez.io I love all these games and love how you embodied the spirit of them in your idle clicker. Definitely got the classic experience 'why is production slow here - ah its 2:1! lets make more of those. Loved the in and out text to make the balancing easier although I did find it a bit tricky to read the grey text on grey background here. Nice and unique take on the Ancient theme, great work! :)
Me (some days ago) : WTF ?! Cookie Clicker is in the Top 100 of most played solo games ?
Me (now) : I got the Kings Sword ! Yipeee ! \ô/
I had to force myself to stop play after 30 minutes, I couldn't even have it running in the background because I found myself going back to it to check if there were new things to sell! I like the graphics and the system worked well. I wish it would've been a tiny bit more obvious what everything did without having to hover over with the mouse. It took me a while to understand that I was supposed to press the click-button to get stones. I think I was looking for a more visual stone to press, maybe with a pickax as mouse pointer. All in all, I really enjoyed it. Great job!
Your opening line tells the player exactly what they are in for, and you've executed it very well! As you say, people either love or hate these games.. it's not my style for sure, but I can definitely appreciate your implementation. Well done.
I enjoyed the premise, and enjoyed playing the game - I'm not really one for idle games myself.
It wouldn't let me get sticks (It said you can get when you have 100 stones and I had like 1000 at one point). The music was chill though and overall a nice background game (Which is what I guess an idler is, right)
This game is addictive. Juggling resources and seeing numbers go up really tickles something in my brain. Nice work with this one!
Leave a comment
Log in with itch.io to leave a comment.