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A jam submission

Escape from IoView game page

Submitted by manta ray (@biyectivo1234) β€” 16 minutes, 49 seconds before the deadline
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Escape from Io's itch.io page

Results

CriteriaRankScore*Raw Score
Theme#643.2664.000
Juice#1012.5523.125
Visuals#1052.6543.250
Fun#1062.5523.125
Audio#1142.2452.750
Overall#1172.4493.000

Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted

Beautiful game! Little hard controls, but fun on the overall. Like the idea of a vertical game also !!

Developer(+1)

Thanks for your kind comments! Glad you enjoyed it.

Submitted

Really hard controls, but cool art style!

I feel like there's still a lot of space for more juice, but i like it

Developer(+1)

Thanks for your comments and for playing it :)

Submitted(+1)

I really like your game ! Character is very cute and the sound designing was on point ! and oh my gosh the lava really had the feeling of  "run from me" 

Great Potential with this game , good luck 

i was going to complain about the character movement being very slow but turns out my laptop lagged it out πŸ˜‚

Developer

Thanks so much for your comments. Hope you enjoyed it :)

Submitted(+1)

Great game really like the visuals and audio. The lava sound was stressing me out. 

However, you could put the platforms not one under another. It would be easier to jump from one to another. Or maybe it's my lack of skils lmao. 

Developer

Thanks! Already noted by the other comment. I think it would make it easier. Procedural generation can indeed be improved.

Submitted(+1)

I liked the visuals and feel of the game, for some reason the ambiance got me in. The music has a vibe to it that I liked and fit the game well. :)

However as for the gameplay, the jump did not feel right to me (too high? too fast?).

I guess the levels are auto-generated, so nice try doing it! But sometimes they are not finishable ;) (or maybe I missed something)

Keep it up!

Developer

Thanks so much. The jump might be a little to fast for some, although I heavily dislike "floaty" jumps, so I might have overcompensated a bit :). The levels are actually finishable (I make a check using a flood fill algorithm), however you need to use super jump to reach them. If you still manage to find one, please send me the seed (you can check it at the lower right corner) and I can take a look.

Submitted(+1)

Well, controls are not so much intuitive for me. Especially the S near the wad movements.
Rest is really cool concept to go ahead ^^

Developer(+1)

Thanks! Didn't have time to implement the options menu, where you could remap it to something else. You can play with a gamepad as well (A jumps, B performs superjump). Regards!

Submitted (1 edit) (+1)

Decent entry! The character was actually quite nice to control, it felt seamless and responsive. The fact that the jump button was W and the schrunken screen size made the game a bit frustrating to plan on a PC. Also there was no audio when I played. I loved the minimap it really eased the search for the flowers. Good job!

Developer(+1)

Thanks for your feedback :)  I hadn't had time to post the game description or controls. I've since filled the game description in the itch.io page and added a ZIP with small fixes, music+sound and a small tutorial, if you have time to check it out. Thanks for playing!

Submitted(+1)

They did help! I've encountered an error, I'll just paste the code for you to check it out:

___________________________________________

############################################################################################

ERROR in

action number 1

of Draw Event

for object Game:

Push :: Execution Error - Variable Index [7] out of range [7] - -1.tutorial(101712,7)

at gml_Script_fnc_DrawHUD

############################################################################################

gml_Script_fnc_DrawHUD (line -1)

gml_Object_Game_Draw_64

Developer(+1)

You're so kind. Thanks for letting me know! I've already fixed it. :)

Submitted(+1)

Decent game, love the visuals you were using a lot, they really work well together! The movement system is also a lot of fun, and with a bit of refinement on the horizontal axis I think you have something good going!

There aren't any sfx and the level design is a bit lacking. I get that it's procedurally generated but it ends up being in a way where it's very awkward since more often then not I end up bonking my head on the platforms directly above me. Offsetting platforms a bit would probably help with that.

Also you should definitely add a thumbnail image to your page so more people will click on this game to give you feedback, your art is certainly good enough for it and as long as you aren't updating the game itself then changes to the game page are perfectly acceptable.

Developer

Thanks for your great feedback :)  The procgen idea about having a bit more separation is nice. I hadn't had time to post the game description or controls in the page, I've since filled the game description in the itch.io page (as well as thumbnail :)). I also added a ZIP with small fixes, music+sound and a small tutorial, if you have time to check it out. Thanks for playing!