Nice, and thank you!
And probably not just because the code was thrown together too quickly, and as a result is pretty bad, but I do wish I added more levels to the game... Maybe I'll remake it in the future
Cool idea!
I think it fit the theme really well!
Would have loved to see some sort of additional movement options, and also more incentive to use the ice to fill in holes (I ended up rescuing everyone before the time was up)
I also found a small bug where and shot ice would despawn if another ice projectile collided with a hole? Seems like the destructor method is just freeing all instances :/
Here's mine: https://queble.itch.io/drone-base-godot
It's pretty expandable atm