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A jam submission

Jaxon: ReloadedView game page

2D Action Platformer
Submitted by Dunster — 14 hours, 20 minutes before the deadline
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Jaxon: Reloaded's itch.io page

Results

CriteriaRankScore*Raw Score
Audio#343.8183.818
Gameplay#1093.2733.273
Overall#1143.3643.364
Graphics#1493.3643.364
Innovation#2432.5452.545
Theme interpretation#3931.9091.909

Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

GitHub repository URL:
https://github.com/AnotherGuy7/Jaxon-Reloaded

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Comments

Submitted (1 edit)

I've got a bit confused with the font, but the game is cool. I love it very much. Also the background sky should have stars because it looks very clear

Submitted

This game just screams coolness! Character design & music are sick!
I think this game would really benefit from faster combat, just make the shooting faster and perhaps let the players switch weapons mid-air? 
Overall as IGN said quoted from your game page: "10/10, one of the best" - IGN   

Submitted (1 edit)

I liked the music and the graphics. Gameplay is good but enemies take too many shots to die at the beginning. Couldn’t encounter any bugs though.

Submitted

Yo the graphics are awesome!

Submitted (1 edit)

A very solid game, I love all the different upgrades and the shooting mechanics. If this was fleshed out a bit, I'd love to see even more upgrades & levels.

The one thing that was odd to me is that you can't swap out your gun without completing a level - like, I was stuck on the second boss, and the only way to change to a better gun was to go back to the previous level and beat it so I could change my loadout.

I also have no clue what this has to do with bugs?

I love the graphics, and the music!

Developer

Thanks for playing, glad you enjoyed it.
About the gun swapping, we originally had an inventory where you could swap to any gun during levels but scrapped it. Perhaps that could've worked out better.
For the bug part, I clarified it on the game page that "the robots go haywire due to a bug created by the AI system that manages all these robots" but honestly, it barely counts as involving "bugs" lol.
Again, thank you for playing!

Submitted (2 edits)

I'm fine with not being able to switch guns mid-level, that's a cool restriction that incentivizes you to use the sword more. It's just inconvenient that even if you press escape to go back to the main menu, you can't switch guns.

Like, when I was stuck on level 7 and I had a gun I didn't like, I went back to level 1, rushed through it, switched guns, then exited from level 2 and went back to level 7. That's just super awkward when the shop really could just be accessible from the main menu.

Developer(+1)

I think we also planned to do that as well but scrapped it. 

Submitted

Played the game! I liked really much and the concept. The graphics are good too! You can anyway improve the game making it more polish, don’t know why when I attack with the lightsaber I go a bit behind and the level 11 doesn’t work. I defeat the giant head and that’s it. You did a really good job making the game though! Congratulations!

Developer

Thank you for playing. Also, the final boss is just a stationary head because we ran out of time lol. 

Submitted

Played in both mode!

I immediately recognise the cyberpunk / Robocop style. 

Now the gameplay, this is one of the most complete I've seen on this gamejab . The melee attack felt very satisfying. Love a good character upgrade too!  

I couldn't see too much interpretation of the "bug" theme(in the game page you mentioned there would be some obvious ones? but I couldn't really spot them in my run. I would have slightly adjusted the difficulty too at the beginning as with 0 gun upgrade it takes too long to shoot the robots and the melee attack makes our character too vulnerable.

Overall  A very nice entry! the art and audio really well made.  Nice job everyone.

Submitted (1 edit)

I liked audio and cyberpunk spritework. Having upgrades evolved game nicely, but I kinda can see why pistol was so weak in start as using guns breaks most of combat. Bosses were fun additions, first one was quite cool with his flamethrower attack. Nice job :)

Developer

PLEASE check out the actual game page before playing, it will clear many things up. Thank you!
https://dunster.itch.io/jaxon-reloaded

Seems quite difficult to kill the enemies with 10 shots! I liked that I could upgrade the weapons though, although after I bought a new gun, it still felt the same?

Developer

Thank you for playing, but I would suggest looking on the game page as it lists the controls and other important information, then replaying.

Submitted

Is playable and the level is okay, just a suggestion maybe the enemy HP in first levels not supposed to need 10 shots to be destroyed...

Developer (1 edit)

Thanks for playing but you know you could melee for more damage or buy guns to kill the enemies faster right? I would suggest reading the controls on the game page and then replaying. 

Developer

PLEASE check out the actual game page before playing, it will clear many things up. Thank you!
https://dunster.itch.io/jaxon-reloaded