got my ball trapped 😂
the black hole randomly finging the ball around is really hard to react to
Play game
Brick Break's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Technical Implementation | #10 | 3.286 | 3.286 |
| Music/Sound | #12 | 3.071 | 3.071 |
| Overall | #14 | 3.086 | 3.086 |
| Fun/Design | #16 | 2.929 | 2.929 |
| Theme/Limitation | #17 | 3.143 | 3.143 |
| Graphics/Animation | #17 | 3.000 | 3.000 |
Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team Size
Solo (1)
What main engine/tool/language did you use to construct the game?
Godot
How does your game apply the optional theme "break"?
It's a clone of the old classic game Breakout where you break bricks.
Which art and audio did you / your team NOT create from scratch?
The audio (credit on the game page) was created by Josh McClean and Evan King (separately). Every other aspect of the game was created by myself.
Which diversifiers did you use, if any?
The game is low-resolution and every sprite is comprised of sprites 16x16 pixels or smaller.






Leave a comment
Log in with itch.io to leave a comment.