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A jam submission

My Nagging BossView game page

mnb
Submitted by Jovan Cahiles — 23 hours, 49 minutes before the deadline
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My Nagging Boss's itch.io page

Results

CriteriaRankScore*Raw Score
Technical Implementation#2302.3902.857
Graphics/Animation#2642.3902.857
Music/Sound#2672.1512.571
Fun/Design#2782.1512.571
Overall#2782.1992.629
Theme/Limitation#3211.9122.286

Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game apply the limitation (and optionally, the theme)?
Boss trying to hurry you up with your tickets/projects

Team Size

Solo (1)

What main engine/tool/language did you use to construct the game?
Godot

Which diversifiers did you use, if any?
Educational (now everyone knows how to use a kanban)

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Comments

Submitted

lol man...I was coming to play a game not work overtime.  That felt to similar to real life lol  Nice entry!

Submitted

GG!!!!!!!!!

Submitted

Sure felt like work, haha! I'm used to working in Trello so I felt right at home. You sure nailed the feeling and even though it's a simple game, you can tell you put a lot of time into it. Well done!

Submitted

was a little confused at first but fun little game

Submitted

Overall pretty cool! Personally I didn't get every requirment all the time and I think it is maybe a bit to difficult. More time per day would have been nice.

Submitted

You nailed the frantic process of starting a job, tabbing out and doing that job, and then tabbing back in to mark it as done. The typing minigame suits this game well.

My only critique is that I would have liked to queue up multiple tasks in the "doing" column so I could line up my work for the day and then knock it all out on the computer at once. It seems that any tasks you move into the "doing" column after the first are ignored by the game.