Well done! For a short amount of time of game dev its a great build! I liked the concept and overall it was good.
Play This entry
Zombie Throwout (Mashup Game Jam 2)'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Originality | #72 | 3.588 | 3.588 |
Fun | #92 | 2.941 | 2.941 |
Topic | #108 | 3.176 | 3.176 |
Overall | #139 | 2.471 | 2.471 |
Design | #145 | 2.294 | 2.294 |
Audio | #156 | 1.647 | 1.647 |
Graphics | #160 | 2.059 | 2.059 |
Ranked from 17 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme "Unconventional Means"?
throw your friend instead of using a knife or somthing to kill zombies
Comments
Interesting idea, the zombie spawning can be a bit unexpected when they start spawning on the main portion of the map. I think this can definitely be expanded on to include more people or different zombie types. Nice work!
Nice concept!
I have to agree with MrBannnana, I got killed by a invisible zombie!
The sound volume is a little higher that expected, but pretty original idea
Nice concept!
I have to agree with MrBannnana, I got killed by a invisible zombie!
The sound volume is a little higher that expected, but pretty original idea
after 15 seconds the zombies start spawning IN the grey area. add a cap to where they can spawn next time
you can do this using clones. Also, I broke your game. when you take damage from a zombie it disappears forever, if you group them up by running circles around them, you can destroy them all and only take 1 heart, making there be no more zombies. (in my previous post I assumed you were already using clones)
Leave a comment
Log in with itch.io to leave a comment.