Cool concept, and fairly intuitive to control. Having either a charge meter or a targeting reticle (or both) would've seriously helped to judge the distance of your throw. I did die some cheap deaths due to enemies spawning near the magnet right after I killed the last enemy with it. I also couldn't figure out how to kill the red and black enemy other than just running into it and taking a hit.
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ROBOTISM's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Topic | #17 | 4.100 | 4.100 |
Originality | #23 | 4.150 | 4.150 |
Overall | #47 | 3.500 | 3.500 |
Fun | #59 | 3.300 | 3.300 |
Audio | #61 | 2.950 | 2.950 |
Design | #70 | 3.100 | 3.100 |
Graphics | #87 | 3.000 | 3.000 |
Ranked from 20 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme "Unconventional Means"?
1. you throw instead of shoot in a shooter 2. you move by getting pulled by a magnet
Comments
A really fun game to play !!
Sometimes when the magnet goes too fast it doesn't hit all the enemies in the way. But that's just a little bug that can easily be fixed
The game has a lot of potential and it's a great starting point if you're planning to expand it somehow !!
You got my rating :)
ROBOTISM Ups and Downs
Ups:
- The mechanic of moving by throwing a magnet and being dragged to it is really cool!
- The graphics are quite charming
- Audio is nice
- Controls fairly well
Downs:
- There were a few instances in my playthrough where I would unavoidably take damage (e.g. enemy spawns on top or very very close to me, enemy that takes more than one hit to kill spawns and stays in the corner where if I try to hit it with the magnet I end up running into the corner and taking damage
- Some sort of indication of where the magnet would end up when throwing it would have helped out a lot
Overall, a fun game with a really cool mechanic!
Great idea! It was fun to play with! I would add some particles! ^^ Overall nice job! Liked the simplist style! The robots are cute! ^^
Fun game, simple and intuitive, i would have liked a bar that indicates how hard you are throwing the magnet, and feedback from the enemys.
overall good game!
it was fun and challenging to play. Good music. Problem with feedback about damage to enemies and bullets
This was a fun idea! Good use of the theme -i liked the art too -nice work! :D
really cool game, i would liked to have a line to show where the magnet will land, but all in all the game was really fun to play
This si great game! Very original and adeheres to the theme greatly. I also liked the audio. The only thing is that I couldn't figure out how to kill enemies that need to be hit more than once without getting damaged.
solid entry! how easy it is to pick up and play this game cannot be understated, it has one mechanic and does it well. I think I would have preferred levels that you can individually beat instead of waves but that's just me!
Fave game thus far, love how simple the mechanics/intuitive the mechanics are. Would've liked a strength meter or some sort of indication to how strong the attack would be. Great job! Would appreciate it if you could rate my game :)
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