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Dominopolis's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Fun | #299 | 3.769 | 3.769 |
| Overall | #390 | 3.778 | 3.778 |
| Presentation | #518 | 3.897 | 3.897 |
| Originality | #792 | 3.667 | 3.667 |
Ranked from 39 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The tiles that you need to place are joined together in pairs.
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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Comments
Really neat little game! It's hard to convey everything with Pico-8 but I think you did a great job on the art.
I'd love if you could build over something at some penalty. It could potentially open up more game play I think.
Great job, congrats on submitting!
Thank you, I'm glad you think so! That's a great suggestion, too!
I like the music and gameplay concept. I had a bit of a problem with how visually noisy everything is which made it a bit hard to look at.
Thanks! That's fair, trying to convey meaning without noise is definitely something I struggled with for this; I'm only partially happy with the solutions that I ended up with.
Fun game. Very simple. I like the art and music as well. It gave me a very pleasant vibe while playing it.
Thanks! I'm really glad you liked it! :)
This is a really cool concept wrapped in impeccable polish, honestly I'd buy this on steam or as a phone app right now. Perfect 2 minute time waster and really addictive, kudos to you!
Thank you very much, that's very kind of you! :)
Very nice game. Really tight, there is very little I could see improved. It's small but it really is a complete game.
It would be nice if there were some way to restart the level or jump to the home screen since so much of the game is dependent on raw luck. Bad pond placement can doom you. Or maybe some way to smooth out the luck a little bit. Maybe the ability to save a piece for later? Maybe just putting the ponds in nicer locations most the time? But I played far too much anyway. After a lot of runs I finally got some really good luck and wound up with a high score of 52.
When I realized that the two ponds could spawn in the same place I got back onto the grid and got my score up to 56. I think I may have played this too much at this point.
I can't adequately express my appreciation at you putting this much time into my game! I agree with all your suggestions. I'm really touched, you're amazing, thank you so much for spending this much time on it - yours is the highest score by far!
I really enjoyed this game! It was a lot of fun trying to beat my high score, and the art and music were great!
Thank you for all the kind words! :)
This is cool, an interesting tetris x city-builder mashup, a pretty fun little puzzle game. Nice work!
Thank you very much! :)
Nice one! Quite enjoyable for a small experience. Those damn ponds are super annoying! For more inspiration, I recommend checking out Queendomino (board game), or Concrete Jungle (video game).
Great and cute game. It's a shame the game is so short cause I really want to keep playing and grow my city bigger.
Thank you very much! I'd also be interested to scale it up to a bigger board, with more complexity :)