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mnemonicuz

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A member registered Sep 02, 2018 · View creator page →

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Really neat idea!
With control polish to make the movement and bounce a bit more controlled this could really be something!


Good job!

So gooooooooooooood!

Brilliant

Amazing!

Really really really good!

So hard!

Brilliant!

A blast to play! Really nice controls :)

Bravo

Really clever ideas in here!

With some variation and lots of different actions, speeds and things that can happen, this could be a blast to play through :)

Definitely a nice one!

With some grid snapping and less frustrating "getting stuck on an edge", this would be amazing!


Keep improving it :D

Sooooooooooooooooooo addictive!

Love this one. Extremely good game feel and the best type of: "Just one more!"

Really great idea!

With some game feel polish this would be a done deal! One you could play forever :)

I would like some more ropey physics and a bit more control over where to go, and then some variations of scoring + power-ups = Finished game :D

Really cool! Would be a lot of fun with some polish!

Good job!

Sooooooooooooooooooo addictive!

Love this one. Extremely good game feel and the best type of: "Just one more!"

Sooooooooooooooooooo addictive!

Love this one. Extremely good game feel and the best type of: "Just one more!"

Really nice core idea and concept here! I like that you're the support that enables the damage dealing!

A lot of potential for more content in here for sure :)

Really nice core idea and concept here! I like that you're the support that enables the damage dealing!

A lot of potential for more content in here for sure :)

Sorry bud! The game looks cool! Will try it out after the jam :)

A nice puzzly brain teaser!

A nice puzzly brain teaser!

A nice idea! Impressive 6 hours work!

I would prefer it if you MUST use all 3 boosters and THEN be on the landing spot. Like you can't just touch it as you fly by it.

UI is a bit unintuitive (aim behind or ahead of you), and missing graphics of course, but a cool proof of concept :)

A nice idea! Impressive 6 hours work!

I would prefer it if you MUST use all 3 boosters and THEN be on the landing spot. Like you can't just touch it as you fly by it.

UI is a bit unintuitive (aim behind or ahead of you), and missing graphics of course, but a cool proof of concept :)

Seem to be missing  "hostfxr.dll" to be able to launch the executable.

Some dotnet dependency perhaps?

Agreed! The theme of the jam didn't end up being the good part of the game.

You can disable the un-control by pressing [V].

Bouncing the ball is a lot of fun though.

Cool idea!

I would've loved a drifting aim in the general direction of the cursor or something. Now there are too many times where you can't progress due to randomness / waiting for an aim to be where you know you must go.

Cool idea!

I would've loved a drifting aim in the general direction of the cursor or something. Now there are too many times where you can't progress due to randomness / waiting for an aim to be where you know you must go.

Unfortunately crashes, but sounds and looks cool :)

Brilliant and fun!

A feature to undo move steps would be nice so you don't have to reset, hope to see it implemented in a future version! Would definitely play this one :)

Adorable!

I would totally chill out and take care of some melons when they look this good!

Would love to combine with some sort of resources so I can add new things to their park and treat them to nice things!

Could also see that the scenery needs maintenance and that the melons want new things after a while.

Adorable!

I would totally chill out and take care of some melons when they look this good!

Would love to combine with some sort of resources so I can add new things to their park and treat them to nice things!

Could also see that the scenery needs maintenance and that the melons want new things after a while.

High score: 53

A really cool game idea! Would love to play this on console with a controller, in multiplayer. Maybe a duelling game with this idea, or a wario ware style game with mini-games like this one.

High score: 53


A really cool game idea! Would love to play this on console with a controller, in multiplayer. Maybe a duelling game with this idea, or a wario ware style game with mini-games like this one.

AUDIO WARNING! Crazy loud and annoying sounds.

Gameplay is cool and works really well.

Some sort of indicator that "sometime soon (still random)", you're switching modes, might feel better.

Would be interested to play more!

(1 edit)

A really nice prototype! I can see dungeon crawling with movement and actions on resource-costing cards working really well in a rogue like.

It might be nice to have enemies do more actions as you're doing them too (turn time bar), where you can see that enemies will act in [2 carrots].

Icons could've been colored to make them easier to see.

Cool concept and would play a full game like this :)

Pretty nice rotating tank controls!

A great and fun game loop.

A bit sluggish, which makes it feel more intentional and strategic rather than reactive.

Cool and mind-bending at the same time.

REALLY cool idea. Path prediction is a bit wonky so it's unreliable. Could also be that the car is too big for the predicted line. But with polish this could be really cool!

Amazing game jam game! Really good feeling when playing.

Great platforming game! Release it on the Switch already :)