I enjoyed the gameplay gimmick and thought the art style was cute. Fairly simple gameplay made it easy to pick up and figure out in a short time. The only real complaint was the delay in between pressing attack and when the attack actually occurred. It had a weird delay that made hitting enemies a little difficult at first until I got use to it. I played it here:
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Bizarre Puppy Triangle's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Overall | #98 | 4.093 | 4.093 |
Presentation | #102 | 4.389 | 4.389 |
Originality | #124 | 4.167 | 4.167 |
Fun | #350 | 3.722 | 3.722 |
Ranked from 18 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The main character is joined together with two dogs by leashes. The player can control the three of them.
Did your team create the vast majority of the art during the 48 hours?
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
We created the vast majority of the music during the game jam
Comments
The gameplay is really fun and the art is really cute!! I'd like to see this game expanded.
Stellar presentation and gameplay. Shows really good grasp of gameplay design. If it were to be expanded I'd like to see stuff like upgrades and levels.
Wow, this game is so cute, even mutants. I really like it overall. Music, SFX, graphic, control - very nice at all. My personal best is 23.
The concept is really neat! I think the implementation made the gameplay a little more difficult and frustrating instead of challenging. Its very close to being an excellent game with some minor usability tweaks (like maybe allowing spacebar to always create a laser regardless of whether the puppy has a bubble around them?)
Very cute art and music! Everything is really well executed, but I think there's a ton of stuff you could add in future updates too, like maybe new enemies or maps!
Oh boy! This game was adorable, and beautiful, and LOTS of fun to play. I wish I had more life so I could kill those nasty big demons, but that's a minor quibble is a very, very cool game.
Great visuals! Very smooth shapes and animations.
The gameplay was also quite interesting. The best strategy right now seems to be to spamclick all the buttons (LMB, RMB & Space), but with some tweaking, I could see some very intriguing combat emerging from the mechanics.
One easy QoL improvement is mouse trapping. I accidentally closed the game once by right-clicking the window frame and then clicking Close :D
Cool concept and fun game. I like how you can zap multiple enemies by lining the dogs properly. The only issue I had was with the enemy that shoots bullets. You barely get time to react before the bullet hits you. That combined with the time it takes for the zap to cooldown makes the game a bit too hard later but if you were going for that then its great.
Love the aesthetic here. A fun game idea, but tricky for me to control, especially the recharge time for the laser felt too long. With some tightening up it's got potential though :)
This was a really fun and super cute game! Loved the art style. The mechanics were simple but enjoyable once I got the hang of it. My high score was 42
This is fantastic! Gameplay is great, I particularly like the challenge of lining up the dogs just right then repositioning the player character to get a large group of enemies to run directly into the zap attack before the dogs can move, it's really satisfying when you get it just right. Also love how much juice there is with the particles and lighting, and little details like the facial expression the dogs have when charging into place.
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