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A jam submission

Chain of PowerView game page

Submitted by trick0 — 2 minutes, 28 seconds before the deadline
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Chain of Power's itch.io page

Results

CriteriaRankScore*Raw Score
Presentation#19053.0563.056
Fun#28022.5002.500
Overall#29052.6302.630
Originality#38292.3332.333

Ranked from 18 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
Will you save each and every one for power… or for good?

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

Yes

We created the vast majority of the music during the game jam

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Comments

Submitted

The art and music are good. Unfortunately I found the gameplay a little dull. The combat moves really slow already and the stamina bar just makes it worse. 

Developer

Thank you so much for your feedback! I appreciate! :D

Submitted

Your aesthetics are excellent and there's some solid mechanics here. I think you could switch up the game design by making it necessary to link to the clones to beat the level & then having the enemies attack the player & the clone, so you have to link to the clone at the start of a level to beat it. That would raise the stakes of the game & make it feel like the player risks everything  (or quite a bit) by not linking to a clone. Props to you for making a game! If you could rate our game as well, that'd be swell :P

Developer(+1)

The main idea was that when you get hit, all of the clone returns to “sleep”, breaking the chain and forcing you to save them again. Thank you so much for your precious feedback, we’ll try to get through this! I’ll play your game as soon as possibile!

Submitted

Ahhh I get it now! Maybe a little more guidance for the player to get it through the tutorial could help with that? Tysm looking forward to your feedback!

Submitted

I like the art and music. The concept is a bit confusing, I was able to beat the levels without interacting with the clones? So not sure what their point is.

Developer

You’re right, we should explain it better! They boost your attack stats.

Submitted

Cool atmosphere. But I stuck at level 4, I reload few times but it’s all the same.

Developer(+1)

Thank you for playing! You can bypass the rock wall by going off-screens

Submitted(+2)

Super interesting idea. It is a bit easy to hit enemies as all you have to do is hover your mouse over them, keep it still and click. Maybe if the screen moved more while dodging stuff, might make it a little harder

Developer

We plan to fix all of those stuff! Thank you so much!

Submitted(+2)

The art is incredible how did you do so much in 2 days

Developer

I can cry to this. hell_spawn94 (which made the music) and I thank you very much!

Developer(+1)

If you get stuck on the Xth level (and you will), you can bypass the rock wall by going off-screens

Submitted(+2)

love the music and art! after a few levels, the exit orb was blocked by the barrier walls and i wasn't able to progress :( would love to try an updated build after the jam!

Developer

Thank you so much for your kind words! Unfortunately I panicked and couldn’t fix it in time. Damn deadlines! :D :D

Developer(+2)

Just noticed this: if you get stuck on the Xth level (and you will), you can bypass the rock wall by going off-screens