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raphTan

30
Posts
21
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9
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A member registered Apr 16, 2020 · View creator page →

Creator of

Recent community posts

Super smart concept!

Best game I tried so far

Switching weapons constantly is really fun! But goddammit your game is so freaking difficult... To be fair I had a lot of fun. I think the enemies have too much health, it would be more satisfying if they would get destroyed in one hit knowing their spawn rate. 

Well here I thought the game was hard for a jam game... Glad you thought that the game was too short though, but we wanted to focus on polish and juicyness before adding more content.

oh ok mb

I didn't understand what I had to do...

Solid entry! The dice rolling mechanic is really interesting. I feel like the audio is a bit lacking. Make it louder, have some punch! Plus the music is a banger, don't leave it in the background! It lacks a bit of feedback when getting hit too... 

Very good entry overall, nice job on making that game in 2 days!

What this game lacks is a bit of juicyness. The controls feel good, but I had some problems with the tutorial cards that would hide my screen for a few seconds during which I could hardly move around safely. 

Congrats on making this ambitious game in 2 days :)

We went all out on pollish and presentation, seeing the positive feedback about it really hits the spot!

We were thinking of a grading system that would show on your diploma at the end where if you submit a wrong awnser you would lose a grade but we kinda forgot about it :(

That is some really precious feedback thanks for taking your time writing this review! I love how you liked the sound effects knowing that all of them are done by my teammate's mouth... I could have made the game easier without a doubt, and could have fixed those quality of life issues with a bit of time and effort but I was so tired at the end that I just felt like "whatever". Well congrats on finishing this unfair game :)

The sadistic meter had no limits for this dude

This comment made my day, I'm glad our game had such an impact on you!

Charming game, interesting take! Are your "levels" procedurally generated (I mean the rules with the dices at the beginning)? great work! 

That art... mamma mia I love it

Too bad it doesn't have more levels ;-; Very interesting take on the theme nonetheless and great execution!

That game is actually really fun! The controls are pretty hard but feel responsive and all, good job I really love the concept!

(1 edit)

the windows build doesn't have that bug, do you think i should remove the html one?

Edit: I took it down :(

The gameplay is a bit confusing but it is fun.

The art is incredible how did you do so much in 2 days

So hard. I think it would be better if the cannon shoots faster. The idea is really cool though, I wondered what if the player could shoot himself?

Glad you liked :) The bug is my nightmare: it doesn't happen in the windows build and I don't know why it happens... You can continue playing if you move at the very start of this level

very cool concept, the problem is: I don't have any friends

Very audacious, very well executed

The console looks a bit sacry though :)

It's so much fun! The music is just freakin amazing. On the bad side, it feels like you're hitting nothing when attacking a foe...

amogus?

I am not smart enough to play this game ;-;

It's very cool! The ending is cute tbh

the restart button doesn't work ;-; The game is cool though

This game is freakin hard! I love the concept though. The commands feel a bit clunky too.