I'm awful at this but it's great fun either way! Only recommendation I have would be to add something to make the bullets stand out more and make the player's gun feel more impactful.
Will be keeping this on my PC to play every now and again!
Criteria | Rank | Score* | Raw Score |
Gameplay | #33 | 2.785 | 2.909 |
Audio | #35 | 2.785 | 2.909 |
Overall | #41 | 2.785 | 2.909 |
Fun | #44 | 2.524 | 2.636 |
Visuals | #56 | 2.524 | 2.636 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How have you used the theme "Strength Lies in Differences" in your game?
Players use their ability to swap between different elements to overcome enemies and obstacles in their path.
Number in team
2
I'm awful at this but it's great fun either way! Only recommendation I have would be to add something to make the bullets stand out more and make the player's gun feel more impactful.
Will be keeping this on my PC to play every now and again!
I like the concept, and enjoyed playing. I do think the controls could be improved though. For example, since I am aiming with the mouse, I wanted to fire by clicking, and naturally kept trying to do so. Using space felt awkward. The enemy projectiles would have been easier to see if they were larger, too. Thanks for the fun!
Interesting concept if not a little tricky to play. Perhaps having more control on the mouse like shooting with the left button and swapping weapons with the right might have made it a little easier to control as it was hard to move, swap and shoot all with the left.
I really liked the background artwork and music track and the gameplay was solid overall, it worked with the theme and kept me on my toes.
Nice looking game. I liked the pixel art style and use of color. For a mouse aim game I found using the space bar to shoot was a little difficult at times. Overall, good use of different weapon types to defeat different enemies and fun to play.
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