I'm addicted to this game! The pixel art is awesome! Extra points for implementing a small options menu.
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Bloody Gladiators's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Visuals | #29 | 4.421 | 4.421 |
WOWIE! | #150 | 3.605 | 3.605 |
Fun | #161 | 3.605 | 3.605 |
Sound | #194 | 3.395 | 3.395 |
Creativity | #349 | 3.316 | 3.316 |
Topic | #418 | 3.132 | 3.132 |
Simplicity | #491 | 3.368 | 3.368 |
Ranked from 38 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Music Source
The music is by Nene from opengameart.org.
Credits
David Harrington
Comments
The art in this is so good! I love the permanence of the blood and body parts. I think it was causing the web version to slow down a lot though. That blood trickle effect and game feel were awesome. Got a little too hard/frustrating at the end. I think checkpoints could have been good for this. Maybe some sort of self-created checkpoint at the fires.
Very cool game! i liked the visuals and the gameplay! but it was very hard i died like 30 times on one of the levels, still a very cool game!
Great submission! Really impressive art and some great juice -- the controls and gore effects were both executed well and felt good to play, and I liked the idea of killing yourself in specific ways. One caveat was that there were some portions of levels where the detailed crowd really fought with the foreground elements visually -- it's not a huge deal, but it did detract from your otherwise great pixel art. I never was able to finish the game (the difficulty was just too steep for me), but this was a nice entry overall. Good work!
It is just a cool game, very satifying controls and art, especially the slash animation. I think it does not fit that well to the theme though, because you dont really fail, you're objective is just (sometimes) to die. But thats not that important becaus ethe game turned out so well :) well done!
Loved the arts (especially gore/blood splatter), the visuals are super consistent, controls are pretty smooth, but I was not good enough to complete the full game
Maybe add some checkpoints on the levels or various difficulty settings? Otherwise great entry
The amount of polish incredible. If I can give some critique it might be the fact that the background is as saturated as the foreground so important items blend into the background at times (or it might be just me, I'm colorblind) also for some reason the performance was not that great, under 30 FPS which is weird for a low demanding game (and again it might be me, with either my not-that-awesome PC or the HTML export)
Surprisingly great attention to detail. The art is really charming and the gameplay is really really fun. Animations are lovely and everything feels snappy and smooth! Really really great game this one :)
Duuuuude! This game is awesome and incredibly polished! Great platforming, nice feel to the jump with the stretchy character, loved the animations and gameplay all around! Great level design as well!
Its also always nice to meet another GMS2 developer :D
Please consider playing and rating my game if you have the chance :)
This game is very polished, awersome visuals, and the player movement feels good. I didn't like the fact that you have to kill yourself (even if you can get past the traps) to complete the tasks I feel like a better aproach would have been to make the traps impossible to get past until you get killed by them and after that the trap would break and the path will be clear(or something like that, to make the player kill himself because he thinks that is the way to solve the puzzle, not because you tell him to do that). Anyway this is just my opinion, overall your game is very great and fun! Good job!
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