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A jam submission

Junk SlamView game page

Recycling scraps to defeat aliens
Submitted by VictorBurgos (@victorburgosg3), SomeAB, Michael Harris — 1 hour, 32 minutes before the deadline
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Junk Slam's itch.io page

Results

CriteriaRankScore*Raw Score
Innovation#1433.7143.714
Graphics#1743.9463.946
Overall#4013.3963.396
Game Design#5043.3043.304
Audio#5753.0183.018
Fun#5953.1613.161
Theme#7023.2323.232

Ranked from 56 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

In what way does your game fit the theme?
By collecting as much junk as possible, you are able to attain enough mass to penetrate barriers from alien invaders. If you do not have enough mass, you will crash. You are stronger with more.

Did you write all the code yourself and made all the assets from scratch?
All code yes. 95% of assets created from scratch.

Audio, Font, and a robot used in the finale were not created by us.
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The submitted build has raytracing and a whole bunch of added features that will wreck your PC if you don't have good enough specs. If you're experiencing issues, download the version below!
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Optimized Version of the game can be downloaded here: https://drive.google.com/uc?id=11X-4nil8JuT_FOohHTNmRTAIqLf-WoGH&export=download

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Comments

Viewing comments 48 to 41 of 48 · Next page · Last page
Submitted

The concept is great and environmental-friendly xd

The graphics and vfx are beautiful.

For the gameplay, it is quite difficult to play maybe because the junks also fall away when they collided.

As some people mentioned, the pick up control is not so satisfying as most of the time I couldn't pick the stuff. 

Overall, good game!

Submitted

The concept is cool and the levels are challenging which I liked a lot. But I guess there might be some problems with the cursor interaction because most of the time I couldn't pick up the junk with a single click. I always missed almost all the junk at first! After I learned "crazy-clicking" I can finally go through the levels. But I still feel like that would be better if you guys could change it. Overall, good game!

Submitted

I like the idea of gathering all the scraps to upgrade your ship. The hitbox of your ship however feels very off, I would give the player a bit more leeway with it size. Because sometimes I felt that I was in the clear and then I died because a small fraction of the ship clipped a collider, same goes for the water.


tldr:
Good: Concept and initial mechanic.

Bad: Readability of the hitbox and environment.

Submitted(+1)

Cool game! it kinda give me 'Star Wars 1 pod racer' game vibes jeje. it was a bit odd the crash against the water, because at first it seems i had some distance with it. I learned the distances after a while, nut maybe some shadows or something else could help.

Great game!

Submitted

Hard game, but nice! Good job.

Submitted

Wow ! I liked the graphics very much ... Well done , Overall gameplay was nice and I loved it . Good Job .

Submitted

Awesome game! Very entertaining. My only complain is the cursor... it's VERY hard to see were it is when you're struggling to avoid obstacles and keep all the stuff you've already picked. Should be something more visible.

But the game is really fun and very interesting idea. Nice background story too.

Congratulations!

Please if you can, try mine :)

Developer(+1)

Glad you enjoyed it. Yeah, a few of us will be polishing it up this weekend in preparation for patching it up right after ratings are done, should be a much more playable game. 

Submitted

I had never played unreal engines game, but this was a lot of fun

Developer

Unreal Engine is the best :)

Viewing comments 48 to 41 of 48 · Next page · Last page