Play game
Junk Slam's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Innovation | #143 | 3.714 | 3.714 |
| Graphics | #174 | 3.946 | 3.946 |
| Overall | #401 | 3.396 | 3.396 |
| Game Design | #504 | 3.304 | 3.304 |
| Audio | #575 | 3.018 | 3.018 |
| Fun | #595 | 3.161 | 3.161 |
| Theme | #702 | 3.232 | 3.232 |
Ranked from 56 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
In what way does your game fit the theme?
By collecting as much junk as possible, you are able to attain enough mass to penetrate barriers from alien invaders. If you do not have enough mass, you will crash. You are stronger with more.
Did you write all the code yourself and made all the assets from scratch?
All code yes. 95% of assets created from scratch.
Audio, Font, and a robot used in the finale were not created by us.
-----
The submitted build has raytracing and a whole bunch of added features that will wreck your PC if you don't have good enough specs. If you're experiencing issues, download the version below!
----
Optimized Version of the game can be downloaded here: https://drive.google.com/uc?id=11X-4nil8JuT_FOohHTNmRTAIqLf-WoGH&export=download
Leave a comment
Log in with itch.io to leave a comment.







Comments
The concept is great and environmental-friendly xd
The graphics and vfx are beautiful.
For the gameplay, it is quite difficult to play maybe because the junks also fall away when they collided.
As some people mentioned, the pick up control is not so satisfying as most of the time I couldn't pick the stuff.
Overall, good game!
The concept is cool and the levels are challenging which I liked a lot. But I guess there might be some problems with the cursor interaction because most of the time I couldn't pick up the junk with a single click. I always missed almost all the junk at first! After I learned "crazy-clicking" I can finally go through the levels. But I still feel like that would be better if you guys could change it. Overall, good game!
I like the idea of gathering all the scraps to upgrade your ship. The hitbox of your ship however feels very off, I would give the player a bit more leeway with it size. Because sometimes I felt that I was in the clear and then I died because a small fraction of the ship clipped a collider, same goes for the water.
tldr:
Good: Concept and initial mechanic.
Bad: Readability of the hitbox and environment.
Cool game! it kinda give me 'Star Wars 1 pod racer' game vibes jeje. it was a bit odd the crash against the water, because at first it seems i had some distance with it. I learned the distances after a while, nut maybe some shadows or something else could help.
Great game!
Hard game, but nice! Good job.
Wow ! I liked the graphics very much ... Well done , Overall gameplay was nice and I loved it . Good Job .
Awesome game! Very entertaining. My only complain is the cursor... it's VERY hard to see were it is when you're struggling to avoid obstacles and keep all the stuff you've already picked. Should be something more visible.
But the game is really fun and very interesting idea. Nice background story too.
Congratulations!
Please if you can, try mine :)
Glad you enjoyed it. Yeah, a few of us will be polishing it up this weekend in preparation for patching it up right after ratings are done, should be a much more playable game.
I had never played unreal engines game, but this was a lot of fun
Unreal Engine is the best :)