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A jam submission

Last Viking BarberView game page

Shenanijam Entry (Theme: Folicle Innovation)
Submitted by stofStorm — 2 hours, 39 minutes before the deadline
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Last Viking Barber's itch.io page

Results

CriteriaRankScore*Raw Score
Replayability#402.8143.111
Weirdness#523.2163.556
Visuals#543.1163.444
Balance#592.6132.889
Overall#692.8003.095
Polish#722.5132.778
Fun#742.8143.111
Music & Sound#802.5132.778

Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Gameplay Video or Trailer
https://youtu.be/I8lXcpMGXDM

Theme
Follicle Innovation

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Comments

Submitted

Great concept! Lots of fun once you get the hang of switching weapons and start smashing through mobs of monks and louses, then the ultimate satisfaction when you hit that hammer (time)! Easy to learn and difficult to master which leaves room for loads of replayablilty! Good graphics and sound, very polished! Excellent job!!

Submitted

Played your game here, it was fun~

Submitted

While the different arms to kill different mobs is a good idea, it works best when you have discrete waves.

Submitted

I agree with everything TheCalster said below. It took me some time to figure out the keys as well. I even accidentally pressed one and couldn't figure out how to turn it back haha. This reminded me of the classic Mario battle map, except i couldn't warp around the edge. Nice work!

Developer

Hey TheCastler. Thank you very much for giving it a go. I made the mistake of only listing the controls on the games main page, which was not a great idea, next jame I will definitely put them in the game menu. For people giving this a go though:

Arrow keys for moving

Spacebar for jumping

1 For spike hair (kills monks)

2 For poison hair (kills lice)

3 For flame hair when follicle fuel is full (kills everything)

Collect thirs hammer when it spawns to kill all enemies on screen.

Hope you enjoy!

Submitted

The different attacks for different enemy types was good, made the game more engaging.
However it took me a little while to figure out which buttons were for which attack, although maybe I missed it somewhere!