Et en faisant un relocate, archeos semble passer à travers un monstre mais je ne sais pas si c'est dû au bug précédent ou pas ?
same issue here - got the 'swap item' arrows and settings dialog stuck on the screen.
https://s32.postimg.org/kxedertv9/2016_07_02_23_54_37_Download_Tower_of_Archeos_by.png
Typos :
The king is thankfull to your party and decide to gift you with this land -> The king is thankful to your party and decides to gift you with this land
quests availables -> quests available
In the final fight with Archeos, a character dies (Archer in the 3rd slot). The victory text is :
"You defeated the evil Archeos !
null
The king is thankfull blabla"
Bugs/others :
Maybe it's just me, but I can't make sense of the quest system. Sometimes, it awards me a task that is not even in my list. Sometimes, I think it displayed the award message for a different task that the one I solved, but when I checked the auest tab, the good one was darkened. By the way, having uncomplete quests bright and completed quests dark seems weird. I think the standard is the opposite. An example that comes to mind is the Achievement system in WoW, and you can believe Blizzard know their business.
- the Torch kills a monster in ice without melting it ??
- view high scores : no back button ?? no way to go back to the main menu
- Sandals still seem quite useless, or even detrimental (more higher level enemies)
Summary: Two adjacent bats burned infinitely by Fire Sword
Scenario:
Ok this was a tricky one. These bats were once doppelganger ( with fire immune ) then change to vampires ( with fire weakness ) and then changed to bat. None of this fire status were reseted on each monster type change resulting in a very rare case of immune & weak to fire bat. It will be corrected on next version ( probably the final one :D )
Nice detailed report, I could find the bug in no time thanks to it !
Getting crashes in the Mac version! Running it on OSX el Capitan. Crashes after about 2 minutes every time I run it-- sometimes during the character select screen at the base of the tower, sometimes in the game proper.
In the very first scene where the character runs through the forest, and in the character select screen, the character's sprite also flickers and there are some weird vertical black lines that flicker as well.
I may be able to record this with video later today if you need me to.
version 0.96
on the first level, i attacked a solitary fairy to move it. instead it disappeared and a coin purse appeared. i clicked on the coin purse and received the gold. the golem above then rolled into the space, then the fairy reappeared in the same spot, on top of the golem. i could then select the golems as a group around that golem, or the fairy itself, but not the golem behind the fairy.
I have the Steam version of the game. Using the mouse hover over a pot or money source doesn't show correctly how far the gold bar will advance. Also when advancing to the next level, the gold counter shows that it starts with some gold in there sometimes, but the first match starts it back at zero.
I used the Wizard's "Inferno" spell on the zombie just to the right of Archeos' head. There was a brief flame effect, but no creatures on the row were burned. Now, I'm unable to take any action at all - no attack or spells... no menu, anything. Neither mouse nor keys will affect any in-game action anymore. I can make the game window full screen or windowed, and that's it.
doesn't look like you care about this game anymore, but in case someday you do:
*sometimes the gold/experience bar doesn't clear after attaining a new level - you have to get more gold on your next turn in order to clear it
*a solitary frozen wolf does the same damage as (an unfrozen) wolf in a pack.
*if a prisoner/dungeon door is picked up by a harpy, the percentage left to clear to free the prisoner disappears when it is placed down
*happened once: completed game with thief, but it showed the assassin in the high score screen instead
Grilled meat quest doesn't work. I kill a minotaur, grill the meat with Inferno, eat it : no achievement.
The trial version does not work since I unlocked the Thief in the full version. I wanted to compare the versions, especially to check if the trial version shows the exact number of gold you need to level up.
When there are multiple characters and one of them levels up, the amount of gold he has is not correctly shown until it's his turn again.
Other quest bugs :
'No element on the bottom lane' : completed after failing. I think it was meant to use Evil Roots, but it automatically completed after I lost a game.
'Having a hero equipped with Armor, Helmet and Shield' : completed just after checking it in the new quests, while my only character was a Knight with Armor, Ice Rod and Shield (no Helmet).
'4 consecutive hits with Boomerang' : I did 4 hits in a row with the same character, but dropped the Boomerang after the 4th hit. Quest was not completed. On another try, hit 4 times and recovered the Boomerang : quest completed.
'Kill Archeos' : does not complete either (tried twice) !!
- 'Having a hero equipped with Torch, Map and Compass' : completed when I freed the Knight with the Assassin !
- 'Having at least 6 Meat on the screen' has a Key icon.
The tally counting for "Kill X [monster type]" quests sometimes resets for no reason.
Also, Scroungers never steal Meat (I'm not complaining about that one :)